TL;DR: Simulation results show that improvements over other fast block matching motion estimation algorithms could be achieved with 31%~63% of search point reduction, without degradation of image quality.
TL;DR: This paper proposes an effective temporal error concealment algorithm for H.264-coded video that uses not only motion vectors and reference frames but the modes of macroblocks adjacent to the lost macroblock as well.
Abstract: H.264 adopts new coding tools such as variable block size, quarter-pixel-accuracy motion estimation/compensation, multiple reference frames, loop filter, etc. The adoption of these tools enables a macroblock to have more information compared with previous standards. In H.264 each macroblock can have up to sixteen motion vectors, four reference frames, and a mode of the macroblock, all of which can be used for temporal error concealment. The H.264 error concealment in the informative part, however, uses a similar method to prior coding standards that consider only motion vectors of macroblocks adjacent to the lost macroblock. In this paper, we propose an effective temporal error concealment algorithm for H.264-coded video. It uses not only motion vectors and reference frames but the modes of macroblocks adjacent to the lost macroblock as well. Depending on the modes of neighboring macroblocks, each lost macroblock is concealed on the basis of different block sizes. Simulation results show the proposed method yields better video quality than conventional approaches.
TL;DR: In this paper, an image source for multimedia applications such as networked computer games, a graphics engine generates pixel images one line at a time using a scan-line algorithm and supplies the generated scan lines to an encoder where they are buffered.
Abstract: In an image source for multimedia applications such as networked computer games, a graphics engine (16) generates pixel images one line at a time using a scan-line algorithm and supplies the generated scan lines to an encoder (18) where they are buffered. The encoder codes the buffered pixel data as macroblocks of, for example 16x16 pixels according to MPEG or similar standards. When the graphics engine has sent sufficient scan lines to the encoder, it sends a signal (FLAG) on receipt of which the encoder begins coding the pixel lines as a macroblock line whilst continuing to receive scan lines from the graphics engine (16). To increase encoder efficiency, the graphics engine specifies to the encoder global (GMV) and macroblock (BMV) motion vectors for substantially all or selected ones of the macroblocks of an image respectively. Completed coded macroblock lines may be sent out to a remote user over a data network, with user commands affecting the composition of subsequent frames being received on a back-channel (26) of the network.
TL;DR: It is shown in this paper that by varying the position of the transform block and its size, characteristics of prediction error are better localized, and the coding efficiency is thus improved, which makes the proposed algorithm very suitable for future video coding solutions focusing on high fidelity video applications.
Abstract: In this paper, a novel algorithm called spatially varying transform (SVT) is proposed to improve the coding efficiency of video coders. SVT enables video coders to vary the position of the transform block, unlike state-of-art video codecs where the position of the transform block is fixed. In addition to changing the position of the transform block, the size of the transform can also be varied within the SVT framework, to better localize the prediction error so that the underlying correlations are better exploited. It is shown in this paper that by varying the position of the transform block and its size, characteristics of prediction error are better localized, and the coding efficiency is thus improved. The proposed algorithm is implemented and studied in the H.264/AVC framework. We show that the proposed algorithm achieves 5.85% bitrate reduction compared to H.264/AVC on average over a wide range of test set. Gains become more significant at medium to high bitrates for most tested sequences and the bitrate reduction may reach 13.50%, which makes the proposed algorithm very suitable for future video coding solutions focusing on high fidelity video applications. The gain in coding efficiency is achieved with a similar decoding complexity which makes the proposed algorithm easy to be incorporated in video codecs. However, the encoding complexity of SVT can be relatively high because of the need to perform a number of rate distortion optimization (RDO) steps to select the best location parameter (LP), which indicates the position of the transform. In this paper, a novel low complexity algorithm is also proposed, operating on a macroblock and a block level, to reduce the encoding complexity of SVT. Experimental results show that the proposed low complexity algorithm can reduce the number of LPs to be tested in RDO by about 80% with only a marginal penalty in the coding efficiency.
TL;DR: In this paper, a method for scaling the bitstream of a compressed video signal includes partial decoding hardware to permit excising of higher frequency AC DCT coefficients or requantizing quantized data with a coarser quantization factor.
Abstract: A method and apparatus for scaling the bitstream of a compressed video signal includes partial decoding hardware (38, 41) to permit excising of higher frequency AC DCT coefficients or re-quantizing quantized data with a coarser quantization factor. The scaling is performed on a block (macroblock) basis in a manner which linearly scales the amount of compressed data per block. An analyzer (40) generates a profile of cumulative partially decompressed data over a video frame, and bitstream scaling (42) is performed in a manner which insures that a profile of the scaled signal substantially comports with the profile of the original data.