Book Chapter10.1007/978-3-030-00386-9_1
Reflexive and Reflective Auditory Feedback
Jens Blauert,Guy J. Brown +1 more
- 01 Jan 2020
- pp 3-31
11
TL;DR: In this paper, a distinction is made between reflexive and reflective feedback mechanisms, the latter including cognitive activities, and a number of such feedback loops are described and discussed that have already been implemented and evaluated.
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Abstract: Current models of binaural hearing go beyond bottom-up-driven processing and, instead, use a hybrid approach by including top-down, hypothesis-driven algorithms. Such hybrid models first identify and characterize auditory objects. Out of these objects, the model infers an auditory scene, from which it can extrapolate understanding, form judgments, and initiate actions. For example, when embedded in a mobile robot, a binaural hearing system can provide the information needed to carry out search-and-rescue tasks. Further, such systems are able to make judgments, for instance, on the quality of experience in spaces for musical performances. As with humans, such actions and judgments are based on sets of references built from perceptual structures, inherent and acquired knowledge, and the intellectual capabilities of the systems—in other words, on the “brains” of the model systems and the knowledge contained in them. To achieve these goals, adequate feedback loops must to be considered, evaluated, and implemented within technological models of auditory systems. In this chapter, a number of such feedback loops are described and discussed that have already been implemented and evaluated. A distinction is made between reflexive and reflective feedback mechanisms, the latter, including cognitive activities.
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Citations
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Quality of Experience in Telemeetings and Videoconferencing: A Comprehensive Survey
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TL;DR: In this paper , a comprehensive survey of factors and processes that contribute to the QoE of tele-meetings is presented, followed by an overview of relevant state-of-the-art methods for tele-meeting assessment.
Binaural Evaluation of Sound Quality and Quality of Experience
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- 01 Jan 2020
TL;DR: The chapter outlines the concepts of Sound Quality and Quality of Experience and describes a conceptual model of sound quality perception and experience during active listening in a spatial-audio context that considers both bottom-up and top-down perceptual functional processes.
11
Modeling the Aesthetics of Audio-Scene Reproduction
John Mourjopoulos
- 01 Jan 2020
TL;DR: This chapter examines the adaptation of existing models of aesthetic response to include listeners’ aesthetic assessments of spatial-audio reproduction in conjunction with present and evolving methods for evaluating the quality of such audio presentations and proposes a computational model structure that can incorporate aesthetic functionality beyond or in conjunctionwith quality assessment.
7
Audition as a Trigger of Head Movements
Benjamin Cohen-Lhyver,Sylvain Argentieri,Bruno Gas +2 more
- 01 Jan 2020
TL;DR: This chapter addresses the effects of attention reorientation triggered by audition and discusses mechanisms that lead to appropriate motor reactions, such as head movements for putting the authors' visual sensors toward an audiovisual object of interest.
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