Patent
Program and game system
啓訓 直井,Hirokuni Naoi,隆司 大舘,Takashi Odate,行世 池田,Kousei Ikeda +5 more
- 05 Sep 2013
16
TL;DR: In this paper, the problem of providing a program and a game system capable of achieving an unprecedented match game using attributes of player characters is addressed. But, it is not clear whether the selected player characters satisfy the selection permission condition.
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Abstract: PROBLEM TO BE SOLVED: To provide a program and a game system capable of achieving an unprecedented match game using attributes of player characters.SOLUTION: When an operation input is executed for continuously selecting a plurality of player characters PC from a plurality of player characters PC disposed on a character selection area, whether or not the selected player characters PC satisfy a selection permission condition set on the basis of attributes NM. When it is determined that the player characters satisfy the selection permission condition, a program causes each of the selected player characters to attack an enemy character EC and deletes the player character attacking the enemy character EC from the character selection area. The number of player characters same as the player characters PC deleted from the character selection area are added to the character selection area and attributes NM of the respective player characters disposed additionally, are set according to a given rule.
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Citations
Patent
Game device and program
Eika Takuro,Orui Hiroshige,Kondo Masataka,Taniguchi Isao +3 more
- 18 May 2017
TL;DR: In this article, an operation detection part is used for detecting location information of an input operation to an input device such as a touch panel, from the start to the end of the operation; an operation target selection part 251 is used to select a target object from among first candidate objects, based on location information in the start of the detected input operation.
12
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Masahiro Kiyomoto,Tomita Koichi,Sakai Toyokazu,Sakuraba Shohei,Takeda Erina,Miki Toru,Usami Atsushi,Kuniya Kanae,Okamoto Naotaka +8 more
- 12 Jan 2017
TL;DR: In this paper, a game system for baseball is presented, in which the contents of parameters defining each player change according to play situations, such that the specified difference contents move from one player to another player.
7
Patent
Server device, program, and method
Morishita Kazuki
- 17 Jan 2019
TL;DR: In this paper, a server device including: a communication interface configured to receive positional information with respect to a plurality of users including first and second users located in a real world, one of the plurality of user operating the terminal device; a memory configured to store items and parameter values in association with user identification information of each user; and a processor configured to execute the computer-readable instructions so as to assign the first item to the second users identification information.
4
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Ikeda Kousei,Hiyama Noriyuki,Nakano Tomoya +2 more
- 10 Nov 2016
TL;DR: In this article, a game where characters perform actions in turn, in a link state that the actions are linked, when a current action of a player character and a previous action of the player character 3B satisfy a related condition, the link state is maintained.
3
Patent
Game device, game system, computer, control method of computer and program
Eika Takuro,Orui Hiroshige,Kondo Masataka,Taniguchi Isao +3 more
- 16 Apr 2015
TL;DR: In this article, the authors propose a game device that includes an operation detection part 231 for detecting positional information of an input operation to an input device such as a touch panel, from the start to the end of the input operation; operation target selection part 251 for selecting an operation target object from among first candidate objects on the basis of the positional information in the start of the detected input operation.
3
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Masataka Shimono
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Patent
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Patent
Game control device, item drawing method, item drawing program, and game system
Toshiyuki Terada,敏之 寺田,Shoji Matsunaga,昭二 松永 +3 more
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TL;DR: In this paper, a game server 20 selects an item from among a plurality of items of which lots are drawn according to drawing operation corresponding to a player ID by a communication terminal and relates the player ID to the selected item for storing in a database server 30.
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