Patent
Method and system for visualizing multiresolution dynamic landform
Jie Zhang,Changwen Zheng,Pin Lv +2 more
- 16 Feb 2011
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TL;DR: In this paper, the authors present a method and a system for visualizing a multiresolution dynamic landform, which consists of the following steps: pre-processing initial landform data, storing the initial land form data into a landform vertex array; establishing a quadtree marker array the size of which is the same as the number of vertices in the land form vertex array, assigning elements in the marker array according to landform block errors to generate an implicit quadtree; examining and modifying tagged values to witness fissures in an implicit restricted quadtree, rendering land
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Abstract: The invention provides a method and a system for visualizing a multiresolution dynamic landform. The method comprises the following steps: pre-processing initial landform data, storing the initial landform data into a landform vertex array; establishing a quadtree marker array the size of which is the same as the size of the landform vertex array; assigning elements in the marker array according to landform block errors to generate an implicit quadtree; examining and modifying tagged values to witness fissures in an implicit restricted quadtree marker array and eliminating fissures which appear in a landform model; rendering landform blocks according to the tagged values of the elements in the marker array to generate a multiresolution triangular net model for indicating the landform; and carrying out texture mapping on the generated triangular net to generate visualized landforms. The implicit restricted quadtree structure adopted in the method of the invention has the advantages of small occupied space, fast ergodic speed and the like, and the system for visualizing the dynamic landform can process data sets with massive dynamic alterations in real time.
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Citations
Patent
Aggregation dotting visualization method and device based on unity3d
Zha Wenyu,Chen Shenglin,Jiang Bo,Zhang Wusong,Dong Chaoyang,Ge Yu +5 more
- 27 Nov 2020
TL;DR: In this paper, an aggregation dotting visualization method and device based on unity 3D is presented. But the method is not suitable for large-scale applications, as it has relatively high requirements on the operational capability of a CPU and the program efficiency is low and lagging is caused.
References
Patent
Three-dimensional visual method of very-large-scale space data in network surroundings
Liqiang Zhang
- 05 Dec 2007
TL;DR: In this paper, a three-dimensional visualizing method of hyperlarge scale of spatial data under network environment, which comprises the following steps: 1. realizing rapid acquisition of the spatial data in the distributed isomerization environment through data allocating model and data conversion model; 2. adopting ellipsoidal four-tine tree and progressive tree technique to realize high-effective index of space data; 3. integrating composite technique with high effective compression and release, dynamic flow media technique, external progressive transmitting algorism to satisfy the need of real-time transportation of large amount
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Patent
A method for terrain rendering based on a quadtree using graphics processing unit
Shin Byeong Seok,Lee Eun Seok,Kang Dong Soo +2 more
- 07 Jan 2010
TL;DR: In this article, a terrain rendering method based on a quadtree using a graphic processing unit is provided to render a geographical model using only a graphics processing unit by using a quad tree for terrain rendering in the rendering pipeline.
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