Machine learning for combinatorial optimization: A methodological tour d’horizon
TL;DR: A survey of machine learning and combinatorial optimization problems can be found in this paper, where the main point is to see generic optimization problems as data points and inquire what is the relevant distribution of problems to use for learning on a given task.
read more
About: This article is published in European Journal of Operational Research. The article was published on 16 Apr 2021. and is currently open access. The article focuses on the topics: Combinatorial optimization & Optimization problem.
read more
Chat with Paper
AI Agents for this Paper
Find similar papers on Google Scholar, PubMed and Arxiv
Write a critical review of this paper
Analyze citations of this paper to find unaddressed research gaps
Citations
Attention-based model and deep reinforcement learning for distribution of event processing tasks
TL;DR: In this paper , an attention-based neural network model is proposed to generate efficient load balancing solutions under different scenarios, which can be applied to several other load balancing problem variations, which makes the proposal an attractive option to be used in real-world scenarios due to its scalability and efficiency.
4
Learned Upper Bounds for the Time-Dependent Travelling Salesman Problem
01 Jan 2023
TL;DR: In this article , the authors proposed an upper bounding technique based on the solution of a classical (and simpler) time independent Asymmetric Travelling Salesman Problem, where the constant arc costs are suitably defined by the combined use of a linear program and a mix of unsupervised and supervised machine learning techniques.
4
CCGnet: A deep learning approach to predict Nash equilibrium of chance-constrained games
Dawen Wu,Abdel Lisser +1 more
TL;DR: In this article , a deep learning approach is proposed to find the Nash equilibrium in a chance-constrained game (CCG), which is capable of efficiently solving multiple instances of CCG in a one-shot manner.
4
Reinforcement Learning Driven Physical Synthesis : (Invited Paper)
Zhuolun He,Lu Zhang,Peiyu Liao,Yuzhe Ma,Bei Yu +4 more
- 03 Nov 2020
TL;DR: In this article, the authors introduce the foundation of reinforcement learning and review some recent approaches in applying reinforcement learning to physical synthesis, and they hope to inspire more work and to see more talented ideas in this field.
4
References
•Book
Reinforcement Learning: An Introduction
Richard S. Sutton,Andrew G. Barto +1 more
- 01 Jan 1988
TL;DR: This book provides a clear and simple account of the key ideas and algorithms of reinforcement learning, which ranges from the history of the field's intellectual foundations to the most recent developments and applications.
•Proceedings Article
Neural Machine Translation by Jointly Learning to Align and Translate
Dzmitry Bahdanau,Kyunghyun Cho,Yoshua Bengio +2 more
- 01 Jan 2015
TL;DR: It is conjecture that the use of a fixed-length vector is a bottleneck in improving the performance of this basic encoder-decoder architecture, and it is proposed to extend this by allowing a model to automatically (soft-)search for parts of a source sentence that are relevant to predicting a target word, without having to form these parts as a hard segment explicitly.
25.7K
•Book
Pattern Recognition and Machine Learning
Christopher M. Bishop
- 17 Aug 2006
TL;DR: Probability Distributions, linear models for Regression, Linear Models for Classification, Neural Networks, Graphical Models, Mixture Models and EM, Sampling Methods, Continuous Latent Variables, Sequential Data are studied.
Mastering the game of Go with deep neural networks and tree search
David Silver,Aja Huang,Chris J. Maddison,Arthur Guez,Laurent Sifre,George van den Driessche,Julian Schrittwieser,Ioannis Antonoglou,Veda Panneershelvam,Marc Lanctot,Sander Dieleman,Dominik Grewe,John Nham,Nal Kalchbrenner,Ilya Sutskever,Timothy P. Lillicrap,Madeleine Leach,Koray Kavukcuoglu,Thore Graepel,Demis Hassabis +19 more
TL;DR: Using this search algorithm, the program AlphaGo achieved a 99.8% winning rate against other Go programs, and defeated the human European Go champion by 5 games to 0.5, the first time that a computer program has defeated a human professional player in the full-sized game of Go.
Graph Attention Networks
Petar Veličković,Guillem Cucurull,Arantxa Casanova,Adriana Romero,Pietro Liò,Yoshua Bengio +5 more
- 15 Feb 2018
TL;DR: Graph Attention Networks (GATs) as mentioned in this paper leverage masked self-attentional layers to address the shortcomings of prior methods based on graph convolutions or their approximations.
Related Papers (5)
[...]
Oriol Vinyals,Meire Fortunato,Navdeep Jaitly +2 more
- 07 Dec 2015
Diederik P. Kingma,Jimmy Ba +1 more
- 01 Jan 2015
Richard S. Sutton,Andrew G. Barto +1 more
- 01 Jan 1988