Proceedings Article10.1109/GCIS.2009.348
Interactive Ray Tracing for Volume Visualization and 3D Rendering Using Neural Networks
Youwei Yuan,Wenlong Ye +1 more
- 19 May 2009
- Vol. 1, pp 278-281
12
TL;DR: The neural network model is proposed in this paper for optimal control with control constraints and a novel approach to the real-time visualization and 3D rendering using neural networks is described.
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Abstract: This article describes a novel approach to the real-time visualization and 3D rendering using neural networks. The neural network model is proposed in this paper for optimal control with control constraints. We consider 3D metamorphosis applied to volume-based representations of objects. We discuss the issues which arise in volume morphing and present a method for creating morphs. The technique of volume ray casting can be derived directly from the rending equation. It provides results of very high quality.
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Citations
OSPRay - A CPU Ray Tracing Framework for Scientific Visualization
Ingo Wald,Gregory P. Johnson,Jefferson Amstutz,Carson Brownlee,Aaron Knoll,J Jeffers,Johannes Günther,Paul A. Navrátil +7 more
TL;DR: OSPRay is presented, a turn-key CPU ray tracing framework oriented towards production-use scientific visualization which can utilize varying SIMD widths and multiple device backends found across diverse HPC resources.
206
A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data
TL;DR: An algorithm for fast packet-based ray tracing of multilevel grids enables the interactive visualization of large time-varying data sets with millions of particles and incorporates advanced features like soft shadows.
38
Dynamic Scheduling for Large-Scale Distributed-Memory Ray Tracing
Paul A. Navrátil,Donald S. Fussell,Calvin Lin,Hank Childs +3 more
- 01 Nov 2012
TL;DR: This paper presents a dynamic ray scheduling algorithm that effectively manages both ray state and data accesses and can render datasets that are larger than aggregate system memory, which existing statically scheduled ray tracers cannot render.
Curved patch mapping and tracking for irregular terrain modeling: Application to bipedal robot foot placement
TL;DR: A new framework to model and map local rough terrain surfaces, for tasks such as bipedal robot foot placement and a mapping and tracking system, where patches are maintained in a local spatial map around the robot as it moves.
A case study: visualizing material point method data
James Bigler,James Guilkey,Christiaan Gribble,Charles Hansen,Steven G. Parker +4 more
- 08 May 2006
TL;DR: Various methods used to visualize the particle data as spheres are presented and two methods of augmenting the visualization using silhouette edges and advanced illumination such as ambient occlusion are evaluated.
19
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