Yi-Jen Chiang
New York University
60 Papers
467 Citations
Yi-Jen Chiang is an academic researcher from New York University. The author has contributed to research in topics: Computer science & Isosurface. The author has an hindex of 22, co-authored 59 publications. Previous affiliations of Yi-Jen Chiang include Brown University & IBM.
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Papers
Geometric algorithms for conflict detection/resolution in air traffic management
Yi-Jen Chiang,James T. Klosowski,Changkil Lee,Joseph S. B. Mitchell +3 more
- 10 Dec 1997
TL;DR: This work proposes a simple method that can route multiple aircraft, conflict-free, through a cluttered airspace, using a prioritized routing scheme in space-time, for conflict resolution.
•Proceedings Article
Two-point Euclidean shortest path queries in the plane
Yi-Jen Chiang,Joseph S. B. Mitchell +1 more
- 01 Jan 1999
TL;DR: Various methods are presented for solving the two-point query version of the fundamental geometric shortest path problem, including algorithms with o(n), O(log n+h), 0( h log n), O (log’ n) or optimal O( log n) query times, using polynomial-space data structures, with various tradeoffs between space and query time.
68
I/O optimal isosurface extraction (extended abstract)
Yi-Jen Chiang,Cláudio T. Silva +1 more
- 01 Oct 1997
TL;DR: The algorithms improve the performauce of isosurface extraction by speeding up the active-cell searching process so that it is no longer a bottleneck and this search time is independent of the main memory available.
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A unified infrastructure for parallel out-of-core isosurface extraction and volume rendering of unstructured grids
Yi-Jen Chiang,Ricardo Farias,Cláudio T. Silva,Bin Wei +3 more
- 22 Oct 2001
TL;DR: A unified infrastructure for parallel out-of-core isosurface extraction and volume rendering of large unstructured grids on distributed-memory parallel machines is presented, using the meta-cell technique as a unified underlying building block.
A Unified Approach to Dynamic Point Location, Ray Shooting, and Shortest Paths in Planar Maps
TL;DR: This work describes a new technique for dynamically maintaining the trapezoidal decomposition of a connected planar map with n vertices and applies it to the development of a unified dynamic data structure that supports point-location, ray-shooting, and shortest-path queries in $\cal M$.