Roland Benedikter
22 Papers
43 Citations
Roland Benedikter is an academic researcher. The author has contributed to research in topics: Computer science & Globalization. The author has an hindex of 6, co-authored 9 publications.
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Papers
“Transhumanism”: A New Global Political Trend?
Roland Benedikter,Katja Siepmann +1 more
TL;DR: Transhumanism is the effort to transform the human being into something beyond its present body and mind (trans” means “beyond”). It is driven by innovations in the health care sector, increasing machine intelligence and the military as mentioned in this paper.
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An Early - and Necessary - Flight of the Owl of Minerva: Neuroscience, Neurotechnology, Human Socio- cultural Boundaries, and the Importance of Neuroethics
James Giordano,Roland Benedikter +1 more
- 01 Jan 2011
TL;DR: Questions on the use of neuroscientific techniques and novel neurotechnologies that are generated as the authors learn more about the brain and its relations to consciousness, emotion, behavior and the nature of self and relation to others are raised.
The Outer and the Inner Transformation of the Global Social Sphere through Technology: The State of Two Fields in Transition
Roland Benedikter,James Giordano +1 more
TL;DR: In this article, a two-fold argument examines both processes from the inside out and the outside in as such, the primary task as at now may not be trying to explain the meaning(s) of new developments, but rather to identify an array of crucial questions at the inter- and trans-disciplinary crossroads between the different societal fields, culturo-political trends and scientific disciplines.
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Global Systemic Shift: A Multidimensional Approach to Understand the Present Phase of Globalization
TL;DR: In this paper, a well-known philosopher and theorist of global society grapples with several recent global developments, and offers a new, seven-part theory of social and cultural change by way of a self-inquiry.
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Using serious mobile games to improve health literacy in rural Sub-Saharan Africa: A literature review
TL;DR: In this article , the authors examined the use of mobile serious games in healthcare education, with a particular focus on those designed to increase health literacy in rural Africa, identifying and addressing the design challenges and issues faced by people living in rural African communities through using persuasive mobile games can promote behavior change among these underserved communities.
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