About: User Datagram Protocol is a research topic. Over the lifetime, 3228 publications have been published within this topic receiving 58887 citations. The topic is also known as: UDP.
TL;DR: This document describes the Stream Control Transmission Protocol (SCTP), which is designed to transport PSTN signaling messages over IP networks, but is capable of broader applications.
Abstract: This document describes the Stream Control Transmission Protocol (SCTP). SCTP is designed to transport PSTN signaling messages over IP networks, but is capable of broader applications.
TL;DR: With simulation based studies, the approach can be studied in detail at varying scales, with varying data applications, varying field conditions, and will result in reproducible and analyzable results.
Abstract: As networks of computing devices grow larger and more complex, the need for highly accurate and scalable network simulation technologies becomes critical. Despite the emergence of large-scale testbeds for network research, simulation still plays a vital role in terms of scalability (both in size and in experimental speed), reproducibility, rapid prototyping, and education. With simulation based studies, the approach can be studied in detail at varying scales, with varying data applications, varying field conditions, and will result in reproducible and analyzable results.
TL;DR: The Real Time Streaming Protocol, or RTSP, is an application-level protocol for control over the delivery of data with real-time properties that is intended to control multiple data delivery sessions, provide a means for choosing delivery channels such as UDP, multicast UDP and TCP, and provide a mean for choosing Delivery mechanisms based upon RTP (RFC 1889).
Abstract: The Real Time Streaming Protocol, or RTSP, is an application-level protocol for control over the delivery of data with real-time properties. RTSP provides an extensible framework to enable controlled, on-demand delivery of real-time data, such as audio and video. Sources of data can include both live data feeds and stored clips. This protocol is intended to control multiple data delivery sessions, provide a means for choosing delivery channels such as UDP, multicast UDP and TCP, and provide a means for choosing delivery mechanisms based upon RTP (RFC 1889).
TL;DR: This paper proposes a medium access control (MAC) protocol for ad hoc wireless networks that utilizes multiple channels dynamically to improve performance and solves the multi-channel hidden terminal problem using temporal synchronization.
Abstract: This paper proposes a medium access control (MAC) protocol for ad hoc wireless networks that utilizes multiple channels dynamically to improve performance. The IEEE 802.11 standard allows for the use of multiple channels available at the physical layer, but its MAC protocol is designed only for a single channel. A single-channel MAC protocol does not work well in a multi-channel environment, because of the multi-channel hidden terminal problem . Our proposed protocol enables hosts to utilize multiple channels by switching hannels dynamically, thus increasing network throughput. The protocol requires only one transceiver per host, but solves the multi-channel hidden terminal problem using temporal synchronization. Our scheme improves network throughput signifiantly, especially when the network is highly congested. The simulation results show that our protocol successfully exploits multiple hannels to achieve higher throughput than IEEE 802.11. Also, the performance of our protocol is comparable to another multi-hannel MAC protocol that requires multiple transceivers per host. Since our protocol requires only one transceiver per host, it an be implemented with a hardware complexity comparable to IEEE 802.11.