About: Technical drawing is a research topic. Over the lifetime, 984 publications have been published within this topic receiving 8811 citations. The topic is also known as: drafting & drawing.
TL;DR: If techniques for the automatic determination of chiaroscuro with good resolution should prove to be competitive with line drawings, and this is a possibility, machine generated photographs might replace line drawings as the principal mode of graphical communication in engineering and architecture.
Abstract: Some applications of computer graphics require a vivid illusion of reality. These include the spatial organization of machine parts, conceptual architectural design, simulation of mechanisms, and industrial design. There has been moderate success in the automatic generation of wire frame, cardboard model, polyhedra, and quadric surface line drawings. The capability of the machine to generate vivid sterographic pictures has been demonstrated. There are, however considerable reasons for developing techniques by which line drawings of solids can be shaded, especially the enhancement of the sense of solidity and depth. Figures 1 and 2 illustrate the value of shading and shadow casting in spatial description. In the line drawing there is no clue as to the relative position of the flat plane and the sheet metal console. When shadows are rendered, it is clear that the plane is below and to the rear of the console, and the hollow nature of the sheet metal assembly is emphasized. Shading can specify the tone or color of a surface and the amount of light falling upon that surface from one or more light sources. Shadows when sharply defined tend to suggest another viewpoint and improves surface definition. When controlled, shading can also emphasize particular parts of the drawing. If techniques for the automatic determination of chiaroscuro with good resolution should prove to be competitive with line drawings, and this is a possibility, machine generated photographs might replace line drawings as the principal mode of graphical communication in engineering and architecture.
TL;DR: A fast and accurate way for making perfect scientific illustrations is described, where a pencil drawing or a photo is scanned and the line drawing is made using a WACOM Intuos digitiser board.
TL;DR: The author examines the impact of meaning on executive strategies, stability and evolution in children's drawings, and the pragmatics of everyday graphic production in a post-modern setting.
Abstract: Preface 1. Basic executive constraints in drawing 2. Maintaining paper contact, anchoring and planning 3. The reproduction of rectilinear figures 4. The production of curvilinear forms 5. The impact of meaning on executive strategies 6. Simple representational drawing 7. Difficult graphic tasks: a failure in perceptual analysis? 8. Stability and evolution in children's drawings 9. Innovations, primitives, contour and space in children's drawings 10. Children's repeated drawings: how are innovations coded? 11. The pragmatics of everyday graphic production References Index.
TL;DR: This survey of model generation from paper and CAD-based architectural drawings covers the common pipeline and compares various algorithms for each step of the process.
Abstract: Automatically generating 3D building models from 2D architectural drawings has many useful applications in the architecture engineering and construction community. This survey of model generation from paper and CAD-based architectural drawings covers the common pipeline and compares various algorithms for each step of the process.
TL;DR: In this paper, the drawings are kept in an ordered list in which they can be arbitrarily inserted or deleted, drawn, and edited, yielding an instant pencil test for the animator.
Abstract: A method and system which enables an animator to make drawings and in-between drawings. Preceding and following tweens 74 and 75 are shown to the animator in such a way that they are distinguishable from each other and from the in-between drawing 73 on which the animator is working. Advantage is made of electronic graphics and display technology to assist the animator with drawing, editing, and coloring. The drawings are kept in an ordered list in which they can be arbitrarily inserted or deleted, drawn, and edited. The drawings can be viewed in animation immediately upon demand, yielding an instant pencil test for the animator. The drawings can also be output to a recording device according to the list.