About: Sound design is a research topic. Over the lifetime, 1076 publications have been published within this topic receiving 9426 citations. The topic is also known as: audio design.
TL;DR: This book is organized as comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research and in the field of human-machine interaction.
Abstract: Auralization is the creation of audible acoustic sceneries from computer-generated data. The term "auralization" is to be understood as being analogue to the well-known technique of "visualization". In visual illustration of scenes, data or any other meaningful information, in movie animation and in computer graphics, we describe the process of "making visible" as visualization. In acoustics, auralization is taking place when acoustic effects, primary sound signals or means of sound reinforcement or sound transmission, are processed to be presented by using electro-acoustic equipment. This book is organized as comprehensive collection of basics, methodology and strategies of acoustic simulation and auralization. With mathematical background of advanced students the reader will be able to follow the main strategy of auralization easily and work own implementations of auralization in various fields of applications in acoustic engineering, sound design and virtual reality. For readers interested in basic research the technique of auralization may be useful to create sound stimuli for specific investigations in linguistic, medical, neurological and psychological research and in the field of human-machine interaction.
TL;DR: The material heterogeneity of recorded sound has been studied extensively in the literature, e.g. as discussed by the authors. But it has not yet been studied in the field of sound analysis. But it is a popular topic for sound analysis in movies.
Abstract: General Introduction: Cinema as Event 1. The Material Heterogeneity of Recorded Sound Part One: Theoretical Perspectives Introduction: Four-and-a-half Film Fallacies 2. Sound Space Rick Altman 3. Reading, Writing, and Representing Sound Jim Lastra 4. She Sang Live, but the Microphone was Turned Off: The Live, the Recorded, and the Subject of Representation Steve Wurtzler 5. Wasted Words Michel Chion Part Two: Historical Speculations Introduction: Sound/History 6. [Conversion to Sound] Alan Williams 7. Translating America: The Hollywood Multilinguals 1929-1933 Natasa Durovicova 8. 1950s Magnetic Sound: The Frozen Revolution John Belton Part Three: Neglected Domains Introduction: Sound's Dark Corners 9. Women's Voices in Third World Cinema Amy Lawrence 10. The Sound of Early Warner Bros. Cartoons Scott Curtis 11. Imagining the Sound(s) of Shakespeare: Film Sound and Adaptation Mary Pat Klimek 12. Conventions of Sound in Documentary Jeff Ruoff 13. Let There Be Sound: The Films of Andrei Tarkovsky Andrea Truppin Afterword: A Baker's Dozen of New Terms for Sound Analysis Notes Works Cited
TL;DR: The Talkies as mentioned in this paper provides a rare look at the time when sound was a vexing challenge for filmmakers and the source of contentious debate for audiences and critics, and presents a panoramic view of the talkies' reception as well as in-depth looks at sound design in selected films, filmmaking practices, censorship, issues of race, and the furious debate over cinema aesthetics that erupted once the movies began to speak.
Abstract: The Talkies offers readers a rare look at the time when sound was a vexing challenge for filmmakers and the source of contentious debate for audiences and critics. Donald Crafton presents a panoramic view of the talkies' reception as well as in-depth looks at sound design in selected films, filmmaking practices, censorship, issues of race, and the furious debate over cinema aesthetics that erupted once the movies began to speak.
TL;DR: The coming of sound: Technological change in the American film industry, by Douglas GomeryEconomic Struggle and Hollywood Imperialism: Europe Converts to Sound, by Dougherty as discussed by the authors.
Abstract: Part 1. History, Technology, and Aesthetics IntroductionThe Coming of Sound: Technological Change in the American Film Industry, by Douglas GomeryEconomic Struggle and Hollywood Imperialism: Europe Converts to Sound, by Douglas GomeryFilm Style and Technology in the Thirties: Sound, by Barry SaltThe Evolution of Sound Technology, by Rick AltmanIdeology and the Practice of Sound Editing and Mixing, by Mary Ann DoaneTechnology and Aesthetics of Film Sound, by John BeltonPart II: Theory Section 1: Classical Sound TheoryA Statement, by S. M. Eisenstein, V. I. Pudovkin, and G. V. AlexandrovAsynchronism as a Principle of Sound Film, by V. I. PudovkinThe Art of Sound, by Ren ClairManifesto: Dialogue on Sound, by Basil Wright and B. Vivian BraunSound in Films, by Alberto CavalcantiA New Laoco n: Artistic Composites and the Talking Film, by Rudolph ArnheimTheory of Film: Sound, by Bela BalazsDialogue and Sound, by Siegfried KracauerSlow-Motion Sound, by Jean EpsteinSection 2: Modern Sound TheoryNotes on Sound, by Robert BressonDirect Sound: An Interview with, by Jean-Marie Straub and Dani le HuilletAural Objects, by Christian MetzThe Voice in the Cinema: The Articulation of Body and Space, by Mary Ann DoanePart III: Practice Section I: Practice and MethodologyFundamental Aesthetics of Sound in the Cinema, by David Bordwell and Kristin ThompsonOn the Structural Use of Sound, by No l BurchSection 2: PioneersThe Movies Learn to Talk: Ernst Lubitsch, Ren Clair, and Rouben Mamoulian, by Arthur KnightAmerican Sound Films, 1926-1930,, by Ron MottramApplause: The Visual and Acoustic Landscape, by Lucy FischerEnthusiasm: From Kino-Eye to Radio Eye, by Lucy FischerLang and Pabst: Paradigms for Early Sound Practice, by No l CarrollThe Voice of Silence: Sound Style in John Stahl's Back Street, by Martin RubinSection 3: StylistsOrson Welle's Use of Sound, by Penny MintzThe Evolution of Hitchcock's Aural Style and Sound in The Birds, by Elisabeth WeisThe Sound Track of The Rules of the Game, by Michael LitleSound in Bresson's Mouchette, by Lindley HanlonGodard's Use of Sound, by Alan WilliamsSection 4: Contemporary InnovatorsAltman, Dolby, and the Second Sound Revolution, by Charles SchregerSound Mixing and Apocalypse Now: An Interview with Walter Murch, by Frank PaineThe Sound Designer, by Marc ManciniSound and Silence in Narrative and Nonnarrative Cinema, by Fred Camper
TL;DR: Pinch and Bijsterveld as discussed by the authors described a new key to the world of sound: reworking a machine's sound in the shop floor and test site, and showed how sound can be used in the European car industry.
Abstract: Contributors List of Figures Introduction: New Keys to the World of Sound - Trevor Pinch and Karin Bijsterveld SECTION I: REWORKING MACHINE SOUND: SHOP FLOOR & TEST SITES 1. The Garden in the Machine: Listening to Early American Industrialization - Mark M. Smith 2. Turning a Deaf Ear? Industrial Noise and Noise Control in Germany since the 1920s - Hans-Joachim Braun 3. "Sobbing, whining, rumbling": Listening to Automobiles as Social Practice - Stefan Krebs 4. Selling Sound: Testing, Designing, and Marketing Sound in the European Car Industry - Eefje Cleophas and Karin Bijsterveld SECTION II: STAGING SOUND FOR SCIENCE AND ART: THE FIELD 5. Sound Sterile: Making Scientific Field Recordings in Ornithology - Joeri Bruyninckx 6. Underwater Music: Tuning Composition to the Sounds of Science - Stefan Helmreich 7. A Grey Box: The Phonograph in Laboratory Experiments and Field Work, 1900-1920 - Julia Kursell SECTION III. STAGING SOUND FOR SCIENCE AND ART: THE LAB 8. From Scientific Instruments to Musical Instruments: The Tuning Fork, Metronome, and Siren - Myles W. Jackson 9. Conversions: Sound and Sight, Military and Civilian - Cyrus Mody 10. The Search for the 'Killer Application': Drawing the Boundaries Around the Sonification of Scientific Data - Alexandra Supper SECTION IV: SPEAKING FOR THE BODY: THE CLINIC 11. Inner and Outer Sancta: Ear Plugs and Hospitals - Hillel Schwartz 12. Sounding Bodies: Medical Studies and the Acquisition of Stethoscopic Perspectives - Tom Rice 13. Do Signals Have Politics? Inscribing Abilities in Cochlear Implants - Mara Mills SECTION V: EDITING SOUND: THE DESIGN STUDIO 14. Sound and Player Immersion in Digital Games - Mark Grimshaw 15. The Sonic Playpen: Sound Design and Technology in Pixar's Animated Shorts - William Whittington 16. The Avant-garde in the Family Room: American Advertising and the Domestication of Electronic Music in the 1960s and 1970s - Timothy Taylor SECTION VI: CONSUMING SOUND AND MUSIC: THE HOME AND BEYOND 17. Visibly Audible: The Radio Dial as Mediating Interface - Andreas Fickers 18. From Listening to Distribution: Non-official Music Practices in Hungary and Czechoslovakia from the 1960s to the 1980s - Trever Hagen with Tia DeNora 19.The Amateur in the Age of Mechanical Music - Mark Katz 20. Online Music Sites as Sonic Sociotechnical Communities: Identity, Reputation, and Technology at ACIDplanet.com - Trevor Pinch and Katherine Athanasiades SECTION VII: MOVING SOUND AND MUSIC: DIGITAL STORAGE 21. Analog turns Digital: Hip-hop, Technology, and the Maintenance of Racial Authenticity - Ray Fouche 22. iPod Culture: The Toxic Pleasures of Audiotopia - Michael Bull 23. The Recording that Never Wanted to be Heard, and Other Stories of Sonification - Jonathan Sterne and Mitchell Akiyama Index