About: Solid modeling is a research topic. Over the lifetime, 3163 publications have been published within this topic receiving 78631 citations. The topic is also known as: solid modelling & modelling.
TL;DR: In this paper, a divide-and-conquer approach is used to generate inter-slice connectivity, and then a case table is created to define triangle topology using linear interpolation.
Abstract: We present a new algorithm, called marching cubes, that creates triangle models of constant density surfaces from 3D medical data. Using a divide-and-conquer approach to generate inter-slice connectivity, we create a case table that defines triangle topology. The algorithm processes the 3D medical data in scan-line order and calculates triangle vertices using linear interpolation. We find the gradient of the original data, normalize it, and use it as a basis for shading the models. The detail in images produced from the generated surface models is the result of maintaining the inter-slice connectivity, surface data, and gradient information present in the original 3D data. Results from computed tomography (CT), magnetic resonance (MR), and single-photon emission computed tomography (SPECT) illustrate the quality and functionality of marching cubes. We also discuss improvements that decrease processing time and add solid modeling capabilities.
TL;DR: A novel scheme for the detection of object boundaries based on active contours evolving in time according to intrinsic geometric measures of the image, allowing stable boundary detection when their gradients suffer from large variations, including gaps.
Abstract: A novel scheme for the detection of object boundaries is presented. The technique is based on active contours deforming according to intrinsic geometric measures of the image. The evolving contours naturally split and merge, allowing the simultaneous detection of several objects and both interior and exterior boundaries. The proposed approach is based on the relation between active contours and the computation of geodesics or minimal distance curves. The minimal distance curve lays in a Riemannian space whose metric as defined by the image content. This geodesic approach for object segmentation allows to connect classical "snakes" based on energy minimization and geometric active contours based on the theory of curve evolution. Previous models of geometric active contours are improved as showed by a number of examples. Formal results concerning existence, uniqueness, stability, and correctness of the evolution are presented as well. >
TL;DR: In this article, the authors proposed a shape model based on the Hamilton-Jacobi approach to shape modeling, which retains some of the attractive features of existing methods and overcomes some of their limitations.
Abstract: Shape modeling is an important constituent of computer vision as well as computer graphics research. Shape models aid the tasks of object representation and recognition. This paper presents a new approach to shape modeling which retains some of the attractive features of existing methods and overcomes some of their limitations. The authors' techniques can be applied to model arbitrarily complex shapes, which include shapes with significant protrusions, and to situations where no a priori assumption about the object's topology is made. A single instance of the authors' model, when presented with an image having more than one object of interest, has the ability to split freely to represent each object. This method is based on the ideas developed by Osher and Sethian (1988) to model propagating solid/liquid interfaces with curvature-dependent speeds. The interface (front) is a closed, nonintersecting, hypersurface flowing along its gradient field with constant speed or a speed that depends on the curvature. It is moved by solving a "Hamilton-Jacobi" type equation written for a function in which the interface is a particular level set. A speed term synthesized from the image is used to stop the interface in the vicinity of object boundaries. The resulting equation of motion is solved by employing entropy-satisfying upwind finite difference schemes. The authors present a variety of ways of computing the evolving front, including narrow bands, reinitializations, and different stopping criteria. The efficacy of the scheme is demonstrated with numerical experiments on some synthesized images and some low contrast medical images. >
TL;DR: A technique is presented for deforming solid geometric models in a free-form manner based on trivariate Bernstein polynomials, and provides the designer with an intuitive appreciation for its effects.
Abstract: A technique is presented for deforming solid geometric models in a free-form manner. The technique can be used with any solid modeling system, such as CSG or B-rep. It can deform surface primitives of any type or degree: planes, quadrics, parametric surface patches, or implicitly defined surfaces, for example. The deformation can be applied either globally or locally. Local deformations can be imposed with any desired degree of derivative continuity. It is also possible to deform a solid model in such a way that its volume is preserved.The scheme is based on trivariate Bernstein polynomials, and provides the designer with an intuitive appreciation for its effects.
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