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  4. 1985
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  3. Software rendering
  4. 1985
Showing papers on "Software rendering published in 1985"
IEEEComputer Graphics and Applications

[...]

J William, L Connie
1 Jan 1985

193 citations

Book•
Computer Graphics Programming: Gks - The Graphics Standard

[...]

Guenther Enderle, Klaus Kansy, Guenther Pfaff
1 Aug 1985
TL;DR: Why should wait for some days to get or receive the computer graphics programming gks the graphics standard book that you order?
Abstract: Why should wait for some days to get or receive the computer graphics programming gks the graphics standard book that you order? Why should you take it if you can get the faster one? You can find the same book that you order right here. This is it the book that you can receive directly after purchasing. This computer graphics programming gks the graphics standard is well known book in the world, of course many people will try to own it. Why don't you become the first? Still confused with the way?

80 citations

Book•
Dictionary of computer graphics

[...]

John Vince
1 Jan 1985

3 citations

Book Chapter•10.1007/978-3-642-84574-1_26•
Graphics Software Standards and Their Evolution with Hardware Algorithms

[...]

James H. Clark
1 Jan 1985
TL;DR: This paper presents a view of the evolution of graphics hardware algorithms and standards, and outlines a simple but powerful set of software concepts and primitives that accommodate hardware functionality that has emerged in recent years and also allow for future hardware developments.
Abstract: Graphics systems have repeated a cycle of evolution at least twice in the last fifteen years -- the first time with vector displays and now again with raster displays. Recent changes in computing systems allow this cycle to be broken and provide the opportunity for creating a better solution to the problem of graphics software interfaces, or graphics standards. This paper presents a view of the evolution of graphics hardware algorithms and these standards. After presenting this view and some deficiencies in existing graphics standards such as GKS, CORE and proposed standards such as PHIGS and the 3D extensions to GKS, the presentation then outlines a simple but powerful set of software concepts and primitives that accommodate hardware functionality that has emerged in recent years and also allow for future hardware developments.

3 citations

Journal Article•10.1109/MCG.1985.276404•
An Application of a Large-Image Memory Graphics Workstation

[...]

Charles H. Wells, Vladimir Keene
01 Feb 1985-IEEE Computer Graphics and Applications
TL;DR: One company solved its need for a workstation capable of 3-D plant design by creating its own highly interactive graphics hardware and software in a multiple-bus architecture.
Abstract: One company solved its need for a workstation capable of 3-D plant design by creating its own highly interactive graphics hardware and software in a multiple-bus architecture.

2 citations

Journal Article•10.1109/MC.1985.1662685•
The Pinxxiee Chinese Word Processor

[...]

Tien
01 Jan 1985-IEEE Computer
TL;DR: While the Latin script may not resemble hanzi, and while the pinyin alphabet may appear totally foreign compared with Chinese ideographs, this impression is largely illusory and superficial.
Abstract: Like their historical counterparts, modem users of Chinese ideographs (hanzi) may assume that their writing habits are unique. Similarly, users of an alphabetic script may assume that it is unique to many Western languages. In fact, however, the English alphabet has the same origin as the Pinyin (Chinese phonetic) alphabet-Latin, which in turn evolved from the Greek, Phoenician, Sumerian, and other, still earlier scripts. While the Latin script may not resemble hanzi, and while the pinyin alphabet may appear totally foreign compared with Chinese ideographs, this impression is largely illusory and superficial.

1 citations

Book Chapter•10.1007/978-1-4684-1511-7_1•
Basic problems using graphics

[...]

Yvon Gardan1•
Metz1
1 Jan 1985
TL;DR: Interactive graphics techniques constitute one of the many aspects of computer-aided design (CAD) (Gardan and Lucas, 1984), and mathematical concepts are involved in setting up a CAD system that includes graphics.
Abstract: Interactive graphics techniques constitute one of the many aspects of computer-aided design (CAD) (Gardan and Lucas, 1984), and mathematical concepts are involved in setting up a CAD system that includes graphics. It is of particular importance to be able to calculate values (distances, areas etc), to transfer from one space to another (from the user space to the screen space, or from three dimensions to two dimensions etc), to make geometric transformations or, at the geometric modelling level, to determine a mathematical model.

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