TL;DR: Computer graphics is beginning to transform the way a large part of the data-processing industry operates with the accurate representation of three-dimensional objects of great complexity using computers of reasonable size and cost.
Abstract: Computer graphics is beginning to transform the way a large part of the data-processing industry operates. New software and hardware developed over the past several years have made practicable the accurate representation of three-dimensional objects of great complexity. This new capability, using computers of reasonable size and cost, has opened a widening field of applications.
TL;DR: The best use of color and design requires an experienced graphics designer, but even engineers and businessmen can improve the appearance of their information displays.
Abstract: Graphics design and computer graphics should be inseparable partners, not virtual strangers. This is the first of two articles examining the relationship between the two fields.
TL;DR: A graphics system designed for simulations with a facility for adding both abstract dynamic graphics and user control is enhanced by the addition of features uncommon to other graphics systems.
TL;DR: GRASS3, an interpretive language designed as a base for interactive graphics systems and an overview including examples and a description of a specific real-time graphics system based on GRASS3 are described.
Abstract: With the advance of technology, graphics devices are becoming more powerful and less expensive, making interactive graphics increasingly popular as a method of man-machine communication. Often nonprogrammers play a principal role in the design and implementation of graphics applications. Interactive graphics requires a high level of feedback both with the user and with the hardware. For these reasons, conventional programming languages are not well suited for such applications.This paper describes GRASS3, an interpretive language designed as a base for interactive graphics systems. The work derives from the author's thesis at the University of Illinois at Chicago Circle (UICC) and similar work done by the author for the Bally Manufacturing Corp. Design rationale for the language is given, followed by an overview including examples and a description of a specific real-time graphics system based on GRASS3.