TL;DR: This paper presents design issues of the Core System, a proposed standard graphics programming system, and alternative resolutions for each issue are set forth, together with their motivating arguments.
Abstract: This paper presents design issues of the Core System, a proposed standard graphics programming system. Alternative resolutions for each issue are set forth, together with their motivating arguments. In each case, the alternative that was selected is made clear. The issues presented here were chosen because they must be considered in the design of any interactive graphics package and because they help in understanding the design of the Core System.
TL;DR: In applications, there is activity in more than 25 areas, ranging from stereotaxic surgery to landfills after strip mining.
Abstract: After 15 years of development, much promise, but limited use, is interactive computer graphics finally due for a sharp growth spurt? If the mood projected at the Fourth Annual Conference on Computer Graphics and Interactive Techniques held in San Jose recently is any indication, the answer would seem to be yes. On the hardware side, costs are coming down and capability is going up, reflecting trends that have characterized the computer industry in recent years. On the software side, although programming for computer-aided design tends to be specialized and hence not broadly available, many standardized display packages are on the market.1 In applications, there is activity in more than 25 areas, ranging from stereotaxic surgery to landfills after strip mining.
TL;DR: A computer graphics system with refresh and storage displays, flat-bed plotter, digitizer and film recorder is described, showing that this is a very cost-effective way to provide computer graphics facilities.
Abstract: A computer graphics system with refresh and storage displays, flat-bed plotter, digitizer and film recorder is described. The software structure comprises a device-independent, front-end graphics package and a driver program for each device. Two and three-dimensional vectors, hardware and software characters, transformations and windowing, picture segmentation, element and segment attributes, and input from interactive tools, such as a light-pen, are supported. The extent to which the system is used by different research groups shows that this is a very cost-effective way to provide computer graphics facilities.
TL;DR: GRAF80 is a small scale graphics system designed to demonstrate some of the capabilities offered by microprocessor-assisted graphics, which implements in a microprocessor a subset of the features of the SIGGRAPH-ACM CORE graphics package.
Abstract: GRAF80 is a small scale graphics system designed to demonstrate some of the capabilities offered by microprocessor-assisted graphics. As such, it employs both hardware and software techniques. The system implements in a microprocessor a subset of the features of the SIGGRAPH-ACM CORE (1) graphics package, including picture segmentation and a subset of the output primitives and primitive attributes.
TL;DR: A look at the trends in computer graphics is given by analyzing important areas that affect the progress of graphics like hardware, input and output devices for graphics, programming languages, systems developments and advances in techniques and algorithms for computer graphics.