About: Isometry is a research topic. Over the lifetime, 2151 publications have been published within this topic receiving 33431 citations. The topic is also known as: congruence & congruent transformation.
TL;DR: In this article, the Nielsen realization problem is answered in the affirmative: every finite subgroup arises as a group of isometries of some hyperbolic surface. But it is not known whether every subgroup of such a group arises as an isotopy class of diffeomorphisms.
Abstract: Closed, oriented surfaces of genus g > 2 admit many hyperbolic (constant Gaussian curvature -1) metrics in contrast to Mostow's rigidity theorems in higher dimensions. Only special hyperbolic surfaces have non-trivial groups of isometries, but many different, non-isomorphic groups arise for different symmetric metrics. The group of isometries of a closed hyperbolic surface M2 is always finite and the only isometry isotopic to the identity is the identity itself. As a result, hyperbolic surfaces with non-trivial groups of isometries have been a primary source for the construction of finite subgroups of the group of isotopy classes of diffeomorphisms of M2, ?TDiff(M2). An old question, usually referred to as the Nielsen Realization Problem, is whether every such finite subgroup arises as a group of isometries of some hyperbolic surface. In this paper we answer the question in the affirmative.
TL;DR: In this paper, the Fourier transformation gives an isometry between L 2(V) and L 2 (V v), where V v is the dual vector space of V and R is the canonical pairing.
Abstract: As is well known, for a real vector space V, the Fourier transformation gives an isometry between L 2(V) and L 2(V v), where V v is the dual vector space of V and : VA—V v → R is the canonical pairing.
TL;DR: In this article, the tangent cone and the space of directions of almost regular maps are discussed. But the authors do not consider the problem of estimating rough volume and the compactness theorem of almost isometry.
Abstract: CONTENTS § 1. Introduction § 2. Basic concepts § 3. Globalization theorem § 4. Natural constructions § 5. Burst points § 6. Dimension § 7. The tangent cone and the space of directions. Conventions and notation § 8. Estimates of rough volume and the compactness theorem § 9. Theorem on almost isometry §10. Hausdorff measure §11. Functions that have directional derivatives, the method of successive approximations, level surfaces of almost regular maps §12. Level lines of almost regular maps §13. Subsequent results and open questionsReferences
TL;DR: This work defines an isometry invariant Max Min COV(X) which bounds from below the performance of Lipschitz MAB algorithms for X, and presents an algorithm which comes arbitrarily close to meeting this bound.
Abstract: In a multi-armed bandit problem, an online algorithm chooses from a set of strategies in a sequence of $n$ trials so as to maximize the total payoff of the chosen strategies. While the performance of bandit algorithms with a small finite strategy set is quite well understood, bandit problems with large strategy sets are still a topic of very active investigation, motivated by practical applications such as online auctions and web advertisement. The goal of such research is to identify broad and natural classes of strategy sets and payoff functions which enable the design of efficient solutions. In this work we study a very general setting for the multi-armed bandit problem in which the strategies form a metric space, and the payoff function satisfies a Lipschitz condition with respect to the metric. We refer to this problem as the "Lipschitz MAB problem". We present a complete solution for the multi-armed problem in this setting. That is, for every metric space (L,X) we define an isometry invariant Max Min COV(X) which bounds from below the performance of Lipschitz MAB algorithms for $X$, and we present an algorithm which comes arbitrarily close to meeting this bound. Furthermore, our technique gives even better results for benign payoff functions.
TL;DR: Results show that the SVP-Newton method is significantly robust to noise and performs impressively on a more realistic power-law sampling scheme for the matrix completion problem.
Abstract: Minimizing the rank of a matrix subject to affine constraints is a fundamental problem with many important applications in machine learning and statistics. In this paper we propose a simple and fast algorithm SVP (Singular Value Projection) for rank minimization with affine constraints (ARMP) and show that SVP recovers the minimum rank solution for affine constraints that satisfy the "restricted isometry property" and show robustness of our method to noise. Our results improve upon a recent breakthrough by Recht, Fazel and Parillo (RFP07) and Lee and Bresler (LB09) in three significant ways:
1) our method (SVP) is significantly simpler to analyze and easier to implement,
2) we give recovery guarantees under strictly weaker isometry assumptions
3) we give geometric convergence guarantees for SVP even in presense of noise and, as demonstrated empirically, SVP is significantly faster on real-world and synthetic problems.
In addition, we address the practically important problem of low-rank matrix completion (MCP), which can be seen as a special case of ARMP. We empirically demonstrate that our algorithm recovers low-rank incoherent matrices from an almost optimal number of uniformly sampled entries. We make partial progress towards proving exact recovery and provide some intuition for the strong performance of SVP applied to matrix completion by showing a more restricted isometry property. Our algorithm outperforms existing methods, such as those of \cite{RFP07,CR08,CT09,CCS08,KOM09,LB09}, for ARMP and the matrix-completion problem by an order of magnitude and is also significantly more robust to noise.