About: HSTCP is a research topic. Over the lifetime, 1820 publications have been published within this topic receiving 69338 citations. The topic is also known as: HighSpeed TCP & High-Speed TCP.
TL;DR: Red gateways are designed to accompany a transport-layer congestion control protocol such as TCP and have no bias against bursty traffic and avoids the global synchronization of many connections decreasing their window at the same time.
Abstract: The authors present random early detection (RED) gateways for congestion avoidance in packet-switched networks. The gateway detects incipient congestion by computing the average queue size. The gateway could notify connections of congestion either by dropping packets arriving at the gateway or by setting a bit in packet headers. When the average queue size exceeds a present threshold, the gateway drops or marks each arriving packet with a certain probability, where the exact probability is a function of the average queue size. RED gateways keep the average queue size low while allowing occasional bursts of packets in the queue. During congestion, the probability that the gateway notifies a particular connection to reduce its window is roughly proportional to that connection's share of the bandwidth through the gateway. RED gateways are designed to accompany a transport-layer congestion control protocol such as TCP. The RED gateway has no bias against bursty traffic and avoids the global synchronization of many connections decreasing their window at the same time. Simulations of a TCP/IP network are used to illustrate the performance of RED gateways. >
TL;DR: The measurements and the reports of beta testers suggest that the final product is fairly good at dealing with congested conditions on the Internet, and an algorithm recently developed by Phil Karn of Bell Communications Research is described in a soon-to-be-published RFC.
Abstract: In October of '86, the Internet had the first of what became a series of 'congestion collapses'. During this period, the data throughput from LBL to UC Berkeley (sites separated by 400 yards and three IMP hops) dropped from 32 Kbps to 40 bps. Mike Karels1 and I were fascinated by this sudden factor-of-thousand drop in bandwidth and embarked on an investigation of why things had gotten so bad. We wondered, in particular, if the 4.3BSD (Berkeley UNIX) TCP was mis-behaving or if it could be tuned to work better under abysmal network conditions. The answer to both of these questions was “yes”.Since that time, we have put seven new algorithms into the 4BSD TCP: round-trip-time variance estimationexponential retransmit timer backoffslow-startmore aggressive receiver ack policydynamic window sizing on congestionKarn's clamped retransmit backofffast retransmit Our measurements and the reports of beta testers suggest that the final product is fairly good at dealing with congested conditions on the Internet.This paper is a brief description of (i) - (v) and the rationale behind them. (vi) is an algorithm recently developed by Phil Karn of Bell Communications Research, described in [KP87]. (viii) is described in a soon-to-be-published RFC.Algorithms (i) - (v) spring from one observation: The flow on a TCP connection (or ISO TP-4 or Xerox NS SPP connection) should obey a 'conservation of packets' principle. And, if this principle were obeyed, congestion collapse would become the exception rather than the rule. Thus congestion control involves finding places that violate conservation and fixing them.By 'conservation of packets' I mean that for a connection 'in equilibrium', i.e., running stably with a full window of data in transit, the packet flow is what a physicist would call 'conservative': A new packet isn't put into the network until an old packet leaves. The physics of flow predicts that systems with this property should be robust in the face of congestion. Observation of the Internet suggests that it was not particularly robust. Why the discrepancy?There are only three ways for packet conservation to fail: The connection doesn't get to equilibrium, orA sender injects a new packet before an old packet has exited, orThe equilibrium can't be reached because of resource limits along the path. In the following sections, we treat each of these in turn.
TL;DR: It is argued that router mechanisms are needed to identify and restrict the bandwidth of selected high-bandwidth best-effort flows in times of congestion, and several general approaches are discussed for identifying those flows suitable for bandwidth regulation.
Abstract: This paper considers the potentially negative impacts of an increasing deployment of non-congestion-controlled best-effort traffic on the Internet. These negative impacts range from extreme unfairness against competing TCP traffic to the potential for congestion collapse. To promote the inclusion of end-to-end congestion control in the design of future protocols using best-effort traffic, we argue that router mechanisms are needed to identify and restrict the bandwidth of selected high-bandwidth best-effort flows in times of congestion. The paper discusses several general approaches for identifying those flows suitable for bandwidth regulation. These approaches are to identify a high-bandwidth flow in times of congestion as unresponsive, "not TCP-friendly", or simply using disproportionate bandwidth. A flow that is not "TCP-friendly" is one whose long-term arrival rate exceeds that of any conformant TCP in the same circumstances. An unresponsive flow is one failing to reduce its offered load at a router in response to an increased packet drop rate, and a disproportionate-bandwidth flow is one that uses considerably more bandwidth than other flows in a time of congestion.
TL;DR: The three key techniques employed by Vegas are described, and the results of a comprehensive experimental performance study, using both simulations and measurements on the Internet, of the Vegas and Reno implementations of TCP are presented.
Abstract: Vegas is an implementation of TCP that achieves between 37 and 71% better throughput on the Internet, with one-fifth to one-half the losses, as compared to the implementation of TCP in the Reno distribution of BSD Unix. This paper motivates and describes the three key techniques employed by Vegas, and presents the results of a comprehensive experimental performance study, using both simulations and measurements on the Internet, of the Vegas and Reno implementations of TCP. >
TL;DR: The purpose of this document is to advance NewReno TCP's Fast Retransmit and Fast Recovery algorithms in RFC 2582 from Experimental to Standards Track status.
Abstract: The purpose of this document is to advance NewReno TCP's Fast Retransmit and Fast Recovery algorithms in RFC 2582 from Experimental to Standards Track status.