About: Distributed constraint optimization is a research topic. Over the lifetime, 311 publications have been published within this topic receiving 11907 citations. The topic is also known as: DCOP & DisCOP.
TL;DR: The experimental results show that the asynchronous weak-commitment search algorithm is, by far more, efficient than the asynchronous backtracking algorithm and can solve fairly large-scale problems.
Abstract: We develop a formalism called a distributed constraint satisfaction problem (distributed CSP) and algorithms for solving distributed CSPs. A distributed CSP is a constraint satisfaction problem in which variables and constraints are distributed among multiple agents. Various application problems in distributed artificial intelligence can be formalized as distributed CSPs. We present our newly developed technique called asynchronous backtracking that allows agents to act asynchronously and concurrently without any global control, while guaranteeing the completeness of the algorithm. Furthermore, we describe how the asynchronous backtracking algorithm can be modified into a more efficient algorithm called an asynchronous weak-commitment search, which can revise a bad decision without exhaustive search by changing the priority order of agents dynamically. The experimental results on various example problems show that the asynchronous weak-commitment search algorithm is, by far more, efficient than the asynchronous backtracking algorithm and can solve fairly large-scale problems.
TL;DR: This work proposes a polynomial-space algorithm for DCOP named Adopt that is guaranteed to find the globally optimal solution while allowing agents to execute asynchronously and in parallel and has the ability to quickly find approximate solutions and maintain a theoretical guarantee on solution quality.
TL;DR: The results show that DSA is superior to DBA when controlled properly, having better or competitive solution quality and significantly lower communication cost than DBA, and is the algorithm of choice for distributed scheduling problems and other distributed problems of similar properties.
TL;DR: Exploiting network structure enables us to present two novel algorithms for ND-POMDPs: a distributed policy generation algorithm that performs local search and a systematic policy search that is guaranteed to reach the global optimal.
Abstract: In many real-world multiagent applications such as distributed sensor nets, a network of agents is formed based on each agent's limited interactions with a small number of neighbors. While distributed POMDPs capture the real-world uncertainty in multiagent domains, they fail to exploit such locality of interaction. Distributed constraint optimization (DCOP) captures the locality of interaction but fails to capture planning under uncertainty. This paper present a new model synthesized from distributed POMDPs and DCOPs, called Networked Distributed POMDPs (ND-POMDPs). Exploiting network structure enables us to present two novel algorithms for ND-POMDPs: a distributed policy generation algorithm that performs local search and a systematic policy search that is guaranteed to reach the global optimal.
TL;DR: A decomposition of DCOP into a graphical game and the evolution of various stochastic and deterministic algorithms are investigated to prove monotonicity properties of certain approaches and detail arguments about equilibrium sets that offer insight into the tradeoffs involved in leveraging efficiency and solution quality.
Abstract: This paper addresses the application of distributed constraint optimization problems (DCOPs) to large-scale dynamic environments. We introduce a decomposition of DCOP into a graphical game and investigate the evolution of various stochastic and deterministic algorithms. We also develop techniques that allow for coordinated negotiation while maintaining distributed control of variables. We prove monotonicity properties of certain approaches and detail arguments about equilibrium sets that offer insight into the tradeoffs involved in leveraging efficiency and solution quality. The algorithms and ideas were tested and illustrated on several graph coloring domains.