TL;DR: In this article, Healy examines the advantages and drawbacks of computer use for children at home and school, exploring its effects on children's health, creativity, brain development, and social and emotional growth.
Abstract: In this comprehensive, practical, and unsettling look at computers in children's lives, Jane M. Healy, Ph.D., questions whether computers are really helping or harming children's development. Once a bedazzled enthusiast of educational computing but now a troubled skeptic, Dr. Healy examines the advantages and drawbacks of computer use for kids at home and school, exploring its effects on children's health, creativity, brain development, and social and emotional growth. Today, the Federal Government allocates scarce educational funding to wire every classroom to the Internet, software companies churn out "educational" computer programs even for preschoolers, and school administrators cut funding and space for books, the arts, and physical education to make room for new computer hardware. It is past the time to address these issues. Many parents and even some educators have been sold on the idea that computer literacy is as important as reading and math. Those who haven't hopped on the techno bandwagon are left wondering whether they are shortchanging their children's education or their students' futures. Few people stop to consider that computers, used incorrectly, may do far more harm than good. New technologies can be valuable educational tools when used in age-appropriate ways by properly trained teachers. But too often schools budget insufficiently for teacher training and technical support. Likewise, studies suggest that few parents know how to properly assist children's computer learning; much computer time at home may be wasted time, drawing children away from other developmentally important activities such as reading, hobbies, or creative play. Moreover, Dr. Healy finds that much so-called learning software is more "edutainment" than educational, teaching students more about impulsively pointing and clicking for some trivial goal than about how to think, to communicate, to imagine, or to solve problems. Some software, used without careful supervision, may also have the potential to interrupt a child's internal motivation to learn. "Failure to Connect" is the first book to link children's technology use to important new findings about stages of child development and brain maturation, which are clearly explained throughout. It illustrates, through dozens of concrete examples and guidelines, how computers can be used successfully with children of different age groups as supplements to classroom curricula, as research tools, or in family projects. Dr. Healy issues strong warnings, however, against too early computer use, recommending little or no exposure before age seven, when the brain is primed to take on more abstract challenges. She also lists resources for reliable reviews of child-oriented software, suggests questions parents should ask when their children are using computers in school, and discusses when and how to manage computer use at home. Finally, she offers a thoughtful look at the question of which skills today's children will really need for success in a technological future-- and how they may best acquire them. Based on years of research into learning and hundreds of hours of interviews and observations with school administrators, teachers, parents, and students, "Failure to Connect" is a timely and eye-opening examination of the central questions we must confront as technology increasingly influences the way we educate our children.
TL;DR: In this paper, a casual model which links measures of computer experience, computer-related attitudes, computer related confidence, and perceived computer-based knowledge is introduced, which is based on the concept of computer literacy, and on an attitude-behavior theory which argues that beliefs lead to attitudes, and that attitudes are an important precursor to behavior.
TL;DR: It is the relevance, rather than quantity, of computer experience students bring to class that is most predictive of performance, and only computer self-efficacy was found to be significantly related to computer-dependent course performance.
Abstract: This study was designed to identify the relationships that exist among computer experience, computer self-efficacy, and computer-dependent performance in an introductory computer literacy course. Measures of computer experience and computer self-efficacy were assessed prior to student participation in the course, and their relationship to subsequent course performance was analyzed. Results suggest that it is the relevance, rather than quantity, of computer experience students bring to class that is most predictive of performance. Accordingly, only computer self-efficacy was found to be significantly related to computer-dependent course performance. Implications for educators charged with assessing the computer literacy of students entering college are discussed.
TL;DR: SimCity 2000 as mentioned in this paper is a popular computer simulation model for teaching urban geography concepts, which can enhance computer literacy, geographical knowledge, and critical skills, as well as facilitate learning about complex, dynamic, and interrelated nature of urban problems.
Abstract: This paper introduces SimCity 2000, a popular computer simulation model, as a tool for teaching urban geography concepts. Situated within a more traditional class format, this software can enhance computer literacy, geographical knowledge, and critical skills. The dynamism and visual refinement of the software add to the entertainment value of attempting to effectively guide a city's development. These strengths of the program also facilitate learning about the complex, dynamic, and interrelated nature of urban problems. Students are highly motivated to use the software because of its game-like aspects, yet after using the program they report attitudinal learning in the form of a greater appreciation of the role of urban planners, designers, and policy-makers. Instructors should consider how to accommodate different levels of previous experience with the software, particularly in relation to a gender-based dichotomy that is indicated by this study. In addition, instructors should consider how to ...
TL;DR: It is suggested that students using computers at home have significantly more positive attitudes toward using computers yet do not necessarily make more use of school or college-based IT; compensating for the inadequacies of educational IT with their use of computers atHome.
Abstract: With many students' access to computers at home out-weighing their use of Information Technology (IT) in school, the importance of home computing has grown immensely over the last decade. This paper therefore seeks to examine the nature and extent of students' domestic use of computers and the subsequent relationship with their use of IT in schools and colleges. Using a sample of 16–19-year-old students, quantitative and qualitative data were gathered to explore students' experiences of home computing. The results suggest that students using computers at home have significantly more positive attitudes toward using computers yet do not necessarily make more use of school or college-based IT; compensating for the inadequacies of educational IT with their use of computers at home. Nevertheless access to, and benefits gained from, home computers were found to differ significantly according to students' gender.
TL;DR: The conditions under which attitudes can predict computer use are explored, investigating both workers' volitional control and their knowledge of the technology, found to predict the number of hours of computer use for all workers.
TL;DR: Suggestions for effective integration of e-mail writing into L2 classrooms and future research on the social/interactional aspects involved in network-mediated collaborative L2 learning environments are suggested.
TL;DR: A major implication of the study was that training must be specifically targeted to grade level and curriculum area to be effective.
Abstract: The purpose of this study was to determine the extent to which the following factors predict computer use by teachers in classroom instruction: attitudes of teachers toward computers in the classroom, access by teachers and students to computers, training of teachers in computer use, support of teachers in their use of computers, age of the teacher, grade level in which the teacher teaches, curriculum area in which the teacher teaches, gender of the teacher, and number of years the teacher is from retirement. Computer use was measured in five ways: over-all computer use and use in drill and practice, whole class instruction, student-directed learning, and computer skills instruction.
The design of the study was both quantitative and qualitative. The population of the study was the classroom teachers of Carroll County (Virginia) Public Schools. A survey instrument was designed to measure computer use and the factors related to use. The responses from the survey were analyzed with multiple regression techniques to determine which factors were predictors of computer use by teachers in classroom instruction. The qualitative portion of the study consisted of five focus groups (5-7 teachers from grades PreK-2, 3-5, 6-7, 8-9, 10-12). The nominal group technique was used to create a prioritized list of strategies to improve teacher use of computers by focusing on the factors determined to be predictors.
Factors that predict computer use varied by grade level. Training was the most common predictor followed by attitude, support, access, and age of teacher. The prioritized lists of strategies from the focus groups included grade and curriculum specific computer training, technology "coaches" in every building, and computer labs in every building. A major implication of the study was that training must be specifically targeted to grade level and curriculum area to be effective.
TL;DR: This paper found that computer skills are highly valued in the current British labour market and even at moderate levels of complexity, for example using word-processing packages, workers using computers earn an average premium (after controlling for other job skills) in excess of 20 per cent, compared to those who do not use computers at all.
Abstract: Many commentators have argued that “key skills” are becoming more important in modern workplaces. This paper draws on a survey that uses a methodology based on job analysis to measure skills at work, and estimates their implicit prices using a hedonic wage equation. The main new findings are that: Computer skills are highly valued in the current British labour market. Even at “moderate” levels of complexity, for example using word-processing packages, workers using computers earn an average premium (after controlling for other job skills) in excess of 20 per cent, compared to those who do not use computers at all. Professional communication and problem-solving skills are also highly valued. A onestandard-deviation increase in either type of skill raises pay by around 5 per cent, after allowing for all the controls. To a lesser extent, verbal skills also carry a pay premium for women. But planning, and client and horizontal communication skills, have little independent association with pay. Numerical skills also have no conditional link with pay, other than through being associated with more complex computer usage. Jobs involving task variety earn more pay, but there is no strong evidence that greater autonomy is positively rewarded. Participating in Quality Circles and, more tentatively, in organised work teams attracts a pay premium. Jobs which require a long learning time, which deploy transferable skills, and/or for which there are higher qualifications requirements command a higher pay. A reasonably complete job analysis provides a useful means of accounting for a wage distribution via a hedonic wage equation.
TL;DR: Examining the computer-related attitudes and attainments of 48 primary school-aged children shows boys hold more favourable attitudes towards computers than girls, a difference that becomes non-significant when controlling for psychological gender.
Abstract: As computing has become an increasingly male-dominated activity, feminine (sex typed) individuals would be predicted by psychological gender theory to underperform upon computer-related tasks. This is particulary significant as computer-based tuition now forms a compulsory component of the National Curriculum within primary education (ages 5–11) within the UK. The present study examines the computer-related attitudes and attainments of 48 primary (6–11 years) school-aged children. The results show boys hold more favourable attitudes towards computers than girls, a difference that becomes non-significant when controlling for psychological gender. Additionally, masculine sex typed schoolchildren hold more positive attitudes and achieve higher levels of computer-related attainment than feminine sex typed schoolchildren.
TL;DR: For over 10 generations in America, a traditional concept of literacy as the ability to read and write print on a page has dominated schooling and adequately served the literacy demands of the society and of the workplace.
Abstract: For over 10 generations in America, a traditional concept of literacy as the ability to read and write print on a page has dominated schooling and adequately served the literacy demands of the society and of the workplace (Venezky, Wagner, & Ciliberti, 1991). In this not-so-distant past, during industrial and print-based economic eras, students learned functional uses of literacy and a body of knowledge that directly applied to workplace positions and stable workplace affiliations that they were likely to experience throughout their lives (Papert, 1993). However, in the emerging digital economic era, spurred by the recent proliferation of
TL;DR: Evaluating the impact of a newly developed Internet course, focusing on current information technologies, on 20 RN-to-MSN students suggested that pilot students had more computer knowledge, reported greater computer skill, and used computers more.
Abstract: Nursing graduates must be sophisticated in the use of information technologies and understand how these technologies interface with various health care systems. The purpose of this project was to evaluate the impact of a newly developed Internet course, focusing on current information technologies, on 20 RN-to-MSN students. Author-developed instruments were used to measure weekly computer use, perceived computer skill, and knowledge related to the information superhighway. The Stronge & Brodt Nurses Attitudes Toward Computerization Questionnaire was used to assess attitudes toward computerization. Qualitative data was elicited using weekly evaluation forms. When compared to 23 students at a similar stage of their nursing program, quantitative findings indicated that, at the end of the semester, students in the pilot course had more computer knowledge, reported greater computer skill, and used computers more. Qualitative findings suggested that pilot students: * Were connected with nursing networks and expressed their intent to maintain these networks. * Were able to use current health information found on the Internet in their nursing practices. * Used skills learned in the pilot class to complete projects in other classes. * Communicated with classmates via the Internet, thus forming a potentially valuable professional support system. * Used the library and librarians early in their programs. * Understood the relevancy of telemedicine and the Internet to the future survival of nursing in a changing health care arena. While the authors caution that an adequate infrastructure must be available to support such an endeavor, they emphasize that knowledge of the relevancy and use of the information superhighway is crucial to the future survival of nursing in a rapidly changing health care arena.
TL;DR: The pharmacology of ketamine and ketamine’s potential use in major depressive illness, opioidinduced acute tolerance and as a potential neuroprotective agent, and its role as an anaesthetic agent in ECT are discussed.
TL;DR: The Internet is not a static set of nodes, not a limited number of library holdings,Not a one-directional paradigm of data transmission, Rather, it is a vibrant and absorbing setting that can foster new learning environments, or enrage educators with its diverse commands, lack of direction, and tenuous consistency.
Abstract: What is now called the Internet started out as a small number of federally funded Department of Defense (Advanced Research Project Agency, or ARPA) supercomputers networked together to share inform...
TL;DR: It is proposed that educators must go beyond computer literacy to achieve technological competence if successful integration of technology into the classroom is to occur.
TL;DR: In this article, the authors propose a method to solve the problem of gender discrimination in the workplace, and propose an approach based on self-defense and self-representation, respectively.
TL;DR: Findings indicated that, after completion of the course, students had less anxiety and a more positive attitude toward learning and working with computers of preservice teachers.
Abstract: This pilot study examined variables that could influence attitudes toward learning and working with computers of preservice teachers at the beginning and end of an introduction to educational technology computer course taught at the University of Central Florida's College of Education during Summer 1997. The variables examined in the study were computer attitudes (computer anxiety, computer confidence, computer liking, and computer usefulness) and student perceptions. Twenty-six students enrolled in the course completed the Computer Attitude Scale (CAS) pretest and posttest. The basic curriculum and course issues that were considered to be fundamental to the overall success of the course were curriculum issues, high impact and low threat, classroom issues and design, and continuous emphasis on key basic skills. Findings indicated that, after completion of the course, students had less anxiety and a more positive attitude toward
TL;DR: This discussion will focus on the utilization of cognitive tools to facilitate the higher order thinking skills required for the effective use of information technologies.
Abstract: Much of what has been written about computer use in nursing has been technocentric in nature. Nursing literature has focused on the intricacies of the technology, computer literacy, nurses' attitudes to computers and information systems, the implementation of these systems and, to a lesser degree, nursing information and its application in a computerized environment. Little, if any, attention has been given to the underlying cognitive processes required to use information technologies effectively. Can nursing stand accused of concentrating too heavily on the technology of information rather than on the cognitive processes involved in the acquisition, management, and use of information? This discussion will focus on the utilization of cognitive tools to facilitate the higher order thinking skills required for the effective use of information technologies. The concept of cognitive tools and cognitive residues will be defined. The role of these concepts within the broader context of nursing informatics will be illustrated using examples of how computer-based cognitive tools have been implemented in one undergraduate nursing program.
TL;DR: In this paper, an ethnographically based case-study approach was used to document the attitudes, activities, behaviours, and beliefs of one teacher and his students in a third-semester university French class as they met weekly in a computer-equipped classroom.
Abstract: The linguistic context of the computer-mediated environment is of particular importance to better understanding the impact of computer-assisted language learning. Yet few studies have documented actual practices in such an environment. An ethnographically based case-study approach was used in this study to document the attitudes, activities, behaviours, and beliefs of one teacher and his students in a third-semester university French class as they met weekly in a computer-equipped classroom. Despite his enthusiasm, the intersecting teacher beliefs, linguistic difficulties, and technical problems impeded the creation of an environment conducive to sustaining lessons in the target language. Moreover, the teacher's activities in the computer-equipped classroom often privileged computer literacy over linguistic proficiency.
TL;DR: This paper describes the experience with a course that uses the Internet as a motivating theme to introduce students to fundamental concepts of computer science, and finds the students found the course interesting and were visibly stimulated by the material.
Abstract: The challenge of a computer literacy course is to present general principles of computer science, while at the same time engaging students who are nonmajors and demonstrating the relevance of the subject. In this paper we describe our experience with a course that uses the Internet as a motivating theme to introduce students to fundamental concepts of computer science. The students found the course interesting and were visibly stimulated by the material. In comparison with previous semesters, the students left the course with more practical skills as well as a greater appreciation of the interrelations between mathematics and computer science.
TL;DR: It is proposed that information literacy for teachers is more than competence and capability in information retrieval and presentation, but requires awareness of the ideological, cultural, epistemological and pedagogical practices in which these capabilities are developed.
TL;DR: In this article, a phenomenological study of students' lived experience in a computer conference learning environment is presented, where issues for students in computer conferences revolved around existential location, appearances in space, imagined space, word space, secret space and being alone within a group.
Abstract: This article is a phenomenological study of students' lived experience in a computer conference learning environment. Issues for students in computer conferences revolved around spatial disorientation: existential location, appearances in space, imagined space, word space, secret space, and being alone within a group. Within these spatial issues the students grappled with getting into a computer space, familiarity of use, getting stuck, and the class as a "necessary evil. " The article poses critical questions for educators to consider the use of computer conferencing as a learning environment.
TL;DR: It is argued that computer graphics might play a larger role via applications that aid and amplify the creative process in the earlier phases of the design process.
Abstract: During the three decades since Ivan Sutherland introduced the Sketchpad system [7], there has been an outpouring of computer graphics systems for use in architecture [3, 5]. In response to this development, most of the major architectural firms around the world have embraced the idea that computer literacy is mandatory for success. We would argue, however, that most of these recent developments have failed to tap the potential of the computer as a design tool. Instead, computers have been relegated largely to the status of drafting instruments, so that the "D" in CAD stands for drafting rather than design. It is important that future architectural design systems consider design as a continuous process rather than an eventual outcome.The advent of computer graphics technology has had an impact on the architectural profession. Computer graphics has revolutionized the drafting process, enabling the rapid entry and modification of designs (see Figure 1). In addition, modeling and rendering systems have proven to be invaluable aids in the visualization process, allowing designers to walk through their designs with photorealistic imagery (see Figure 2) [6, 2, 3]. Computer graphics systems have also demonstrated utility for capturing engineering information, greatly simplifying the analysis and construction of proposed designs. However, it is important to consider that all of these tasks occur near the conclusion of a larger design process. In fact, most of the artistic and intellectual challenges of an architectural design have already been resolved by the time the designer sits down in front of a computer. In seeking insight into the design process, it is generally of little use to revisit the various computer archives and backups. Instead, it is best to explore the reams of sketches and crude balsa models that fill the trash cans of any architectural studio.In architecture, as in most other fields, the initial success of computerization has been in areas where it frees humans from tedious and mundane tasks. This includes the redrawing of floor plans after minor modifications, the generation of largely redundant, yet subtly different engineering drawings and the generation of perspective renderings.We believe that there is a largely untapped potential for computer graphics as a tool in the earlier phases of the design process. In this essay, we argue that computer graphics might play a larger role via applications that aid and amplify the creative process.
TL;DR: Home computer access was related to initial success for females, and the advantage of enrollment in a computer course was greater for females who had access to home computers than for those who did not; these initial advantages diminished with continued use of computers in the curricular context.
Abstract: The increasing use of computer technology in schools has brought with it concerns about equity of access to this new resource. Research has documented gender, social class, and racial inequalities in access to computers, and has linked computer access and experience to success in computer-related courses. This study examined the effects of home computer access and computer course enrollment on mathematically weak high school students' success in applying computers as a learning resource in a pre-algebra course. The course featured regular use of teacher-designed spreadsheet activities that engaged students in mathematical investigation and problem solving. Enrollment in a computer course was a significant predictor of success during students' early experiences in applying computers for mathematical problem solving. Home computer access was related to initial success for females, and the advantage of enrollment in a computer course was greater for females who had access to home computers than for those who...
TL;DR: Literacy Instruction for the 21st-Century Workplace: A Review as mentioned in this paper The Peabody Journal of Education: Vol. 73, No. 3-4, pp. 290-316.
Abstract: (1998). Literacy Instruction for the 21st-Century Workplace. Peabody Journal of Education: Vol. 73, No. 3-4, pp. 290-316.