TL;DR: The University of Koblenz-Landau would like to apply for participation in the RoboCup Mixed Reality League in Suzhou, China 2008.
Abstract: The University of Koblenz-Landau would like to apply for participation in the RoboCup Mixed Reality League in Suzhou, China 2008. Our team is composed of ten team members and two supervisors. All members are graduate students of Computational Visualistics. Our supervisors are Ph.D. candidates currently researching in the working groups of artificial intelligence and computer graphics.
TL;DR: The present text elaborates the very foundations of computational visualistics as a unique and homogenous field of research and investigates that data structure, its components, and its application conditions: the data structure "image".
Abstract: Few years ago, the department of computer science of the University Magdeburg invented a completely new diploma programme called 'computational visualistics', a curriculum dealing with all aspects of computational pictures. Only isolated aspects had been studied so far in computer science, particularly in the independent domains of computer graphics, image processing, information visualization, and computer vision. So is there indeed a coherent domain of research behind such a curriculum? The answer to that question depends crucially on a data structure that acts as a mediator between general visualistics and computer science: the data structure "image".
The present text investigates that data structure, its components, and its application conditions, and thus elaborates the very foundations of computational visualistics as a unique and homogenous field of research. Before concentrating on that data structure, the theory of pictures in general and the definition of pictures as perceptoid signs in particular are closely examined. This includes an act-theoretic consideration about resemblance as the crucial link between image and object, the communicative function of context building as the central concept for comparing pictures and language, and several modes of reflection underlying the relation between image and image user.
In the main chapter, the data structure "image" is extendedly analyzed under the perspectives of syntax, semantics, and pragmatics. While syntactic aspects mostly concern image processing, semantic questions form the core of computer graphics and computer vision. Pragmatic considerations are particularly involved with interactive pictures but also extend to the field of information visualization and even to computer art. Four case studies provide practical applications of various aspects of the analysis.
TL;DR: These considerations approach one particular aspect closely related with the perceptual component --- the degree of naturalism in realistic computer graphics --- and investigate its dependencies from an aspect belonging clearly to the semiotic component.
Abstract: The use of computer graphics is governed by complicated communicative principles, especially in the contexts of interactive systems. The success of a pictorial communicative act depends on how the general principles can be adjusted to the concrete situational conditions. We describe pictorial communication as consisting conceptually of a semiotic and a perceptual component. Our considerations approach one particular aspect closely related with the perceptual component --- the degree of naturalism in realistic computer graphics --- and investigate its dependencies from an aspect belonging clearly to the semiotic component.
TL;DR: As the contribution of computer science to the subject of image theory, interactive pictures are examined and relations to other "image sciences" are sketched.
Abstract: Building blocks from many disciplines have to be integrated into a general science of images. Computational visualistics has been formed as a contributing field embracing all aspects of dealing with images computationally. Two basic concepts of computer science are introduced. Applied to the concept "image", they determine the methodological core of computational visualistics. As the contribution of computer science to the subject of image theory, interactive pictures are examined. Finally, relations to other "image sciences" are sketched. * * *
Bausteine vieler Disziplinen mussen in eine allgemeine Bildwissenschaft integriert werden. Als Beitrag aus der Informatik versteht sich die Computervisualistik, die alle Aspekte rechnergestutzten Umgangs mit Bildern umfast. Zwei Grundbegriffe der Informatik werden vorgestellt und bestimmen, auf den Begriff "Bild" angewendet, den methodologischen Kern der Computervisualistik. Als Beitrag der Informatik zum Gegenstand der Bildtheorie werden interaktive Bilder betrachtet. Schlieslich werden die Beziehungen zu anderen "Bildwissenschaften" kurz umrissen.