TL;DR: The mobile phone landscape changed last year with the introduction of smart phones running Android, a platform marketed by Google that is the first credible threat to the iPhone market.
Abstract: The mobile phone landscape changed last year with the introduction of smart phones running Android, a platform marketed by Google. Android phones are the first credible threat to the iPhone market. Not only did Google target the same consumers as iPhone, it also aimed to win the hearts and minds of mobile application developers. On the basis of market share and the number of available apps, Android is a success.
TL;DR: By gradually adding features to the game throughout the course of the book, you'll learn about many aspects of Android programming including user interfaces, multimedia, and the Android life cycle.
Abstract: Android is a new software toolkit for mobile phones, created by Google and the Open Handset Alliance. In a few years, it's expected to be found inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices. Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the phone emulator that comes with it. Within minutes, "Hello, Android" will get you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game throughout the course of the book, you'll learn about many aspects of Android programming including user interfaces, multimedia, and the Android life cycle. If you're a busy developer who'd rather be coding than reading about coding, this book is for you. To help you find what you need to know fast, each chapter ends with "Fast forward" section. These sections provide guidance for where you should go next when you need to read the book out of order.
TL;DR: The research shows that most Android-side harmful behaviors have been preserved on their corresponding iOS libraries, and further identifies new evidence about libraries repackaging for harmful code propagations on both sides.
Abstract: It is reported recently that legitimate libraries are repackaged for propagating malware. An in-depth analysis of such potentially-harmful libraries (PhaLibs), however, has never been done before, due to the challenges in identifying those libraries whose code can be unavailable online (e.g., removed from the public repositories, spreading underground, etc.). Particularly, for an iOS app, the library it integrates cannot be trivially recovered from its binary code and cannot be analyzed by any publicly available anti-virus (AV) systems. In this paper, we report the first systematic study on PhaLibs across Android and iOS, based upon a key observation that many iOS libraries have Android versions that can potentially be used to understand their behaviors and the relations between the libraries on both sides. To this end, we utilize a methodology that first clusters similar packages from a large number of popular Android apps to identify libraries, and strategically analyze them using AV systems to find PhaLibs. Those libraries are then used to search for their iOS counterparts within Apple apps based upon the invariant features shared cross platforms. On each discovered iOS PhaLib, our approach further identifies its suspicious behaviors that also appear on its Android version and uses the AV system on the Android side to confirm that it is indeed potentially harmful. Running our methodology on 1.3 million Android apps and 140,000 popular iOS apps downloaded from 8 markets, we discovered 117 PhaLibs with 1008 variations on Android and 23 PhaLibs with 706 variations on iOS. Altogether, the Android PhaLibs is found to infect 6.84% of Google Play apps and the iOS libraries are embedded within thousands of iOS apps, 2.94% among those from the official Apple App Store. Looking into the behaviors of the PhaLibs, not only do we discover the recently reported suspicious iOS libraries such as mobiSage, but also their Android counterparts and 6 other back-door libraries never known before. Those libraries are found to contain risky behaviors such as reading from their host apps' keychain, stealthily recording audio and video and even attempting to make phone calls. Our research shows that most Android-side harmful behaviors have been preserved on their corresponding iOS libraries, and further identifies new evidence about libraries repackaging for harmful code propagations on both sides.
TL;DR: Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results.
Abstract: Master the Android mobile development platform
Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer's Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. Discover how to provide web and chat functions, interact with the phone dialer and GPS devices, and access the latest Google services. You'll also learn how to create custom Content Providers and database-enable your applications using SQLite.
Install and configure Java, Eclipse, and Android plugin
Create Android projects from the Eclipse UI or command line
Integrate web content, images, galleries, and sounds
Deploy menus, progress bars, and auto-complete functions
Trigger actions using Android Intents, Filters, and Receivers
Implement GPS, Google Maps, Google Earth, and GTalk
Build interactive SQLite databases, calendars, and notepads
Test applications using the Android Emulator and Debug Bridge
Table of contents
Ch 1. What is Android
Ch 2. Downloading and setting up Eclipse
Ch 3. Downloading the Google Android SDK and Eclipse Plugin
Ch 4. Exploring the Google Android SDK
Ch 5. Application: Hello World!
Ch 6. Using the Google Android Emulator
Ch 7. Reacting to phone events
Ch 8. Calling the GPS
Ch 9. Application: Note Block
Ch 10. Buttons, Lists, and other Objects
Ch 11. Application: Caller Info
Ch 12. Application: Find Me
Ch 13. Interacting with other Google Services
Ch 14. Troubleshooting and Errors
TL;DR: It is determined that the smartwatch stores a relatively large amount of sensitive user data, including SMS messages, contact information, and biomedical data, and does not effectively protect this user data from physical exfiltration.