Patent
True-perspective texture/shading processor
Edward Mitford Sims,Jimmy Everett Chandler +1 more
- 29 Nov 1984
152
TL;DR: In this article, a low cost, true-perspective texture/shading processor for a raster graphics display is based on a mathematical model which defines modulations globally over the entire simulated, visual environment.
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Abstract: A low cost, true-perspective texture/shading processor (16) for a raster graphics display is based on a mathematical model which defines modulations globally over the entire simulated, visual environment. The model uses planes defined in three-dimensional space to define the modulation. These texture planes are all orthogonal to a single gradient in a flat reference plane and cut across any number of faces. The texture/shading processor is used in a computer image generator of the type wherein a first group (11) manages a visual data base (10) and transfers data to the active environment storage of a second group (12). The second group reduces the three-dimensional description of the environment supplied by the first group to a two-dimensional description, makes perspective transformation of data into coordinates of a view window and assigns a priority to each surface of the computed scene. A third group reduces the two-dimensional description generated by the second group to a scan line by generating edge data (14) to locate where edges cross the scan line and responds to the assigned priorities (15) to eliminate hidden surfaces and generates the video for display ( 17) including edge smoothing, shading and texture effects. The second group further includes a face modulation processor (13) for computing data describing each texture and shading model and data describing the plane of each textured or shaded face. The texture/shading processor (16) is in the third group and is responsive to initialization data from the first group and the data computed by the face modulation processor for computing texture and shading modulation signals.
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Citations
Patent
Three dimensional medical image display system
Samuel M. Goldwasser,David A. Talton,R. Anthony Reynolds,Ted Bapty +3 more
- 03 Jun 1985
TL;DR: In this article, a real-time 3D display for medical imaging is presented, which includes a plurality of individual processing elements each having an image memory for storing a mini-image of a portion of the object as viewed from any given direction and a merge control means for generating a combined image of the objects including the depth thereof by selection on a pixel-by-pixel basis from each of the mini-images.
238
Patent
Image Display Device
Hajime Akimoto,Yoshirou Mikami,Kiyoshige Kinugawa,Shigeyuki Nishitani,Takeo Shiba +4 more
- 03 Jun 2009
TL;DR: In this paper, the authors proposed an image display device that has an especially satisfactory display quality for animated images, and sufficiently suppresses the irregularities of display quality among pixels, including a light-emitting drive means that drives a light emitting means, based on an analog display signal inputted to the pixels.
222
Patent
Recirculating shade tree blender for a graphics system
Robert A. Drebin,Timothy J. Van Hook,Patrick Law,Mark M. Leather,Matthew Komsthoeft +4 more
- 17 Aug 2001
TL;DR: A hardware-accelerated recirculating programmable texture blender/shader arrangement circulates computed color and alpha data over multiple texture blending/shading cycles (stages) to provide multi-texturing and other effects as discussed by the authors.
143
Patent
3-D graphics display system using triangle processor pipeline
Michael F. Deering
- 04 Nov 1987
TL;DR: In this paper, a pipeline of polygon processors coupled in series is used for representing 3D objects on a monitor, with each polygon having its position determined by the first scan line on which it appears.
111
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Patent
Three-dimensional display system
Tsu Yuan Shen
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TL;DR: In this article, a display system for displaying a three-dimensional image on a two-dimensional raster display screen is presented, where a host processor supplies input information on the geometric elements, e.g. polygons, which make up the image to a local display processor which processes said input information and provides data concerning the location, color, intensity and depth of the points which make the surfaces of the polygon.
189
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Real time video perspective digital map display
Paul B. Beckwith,Kent P. Bascle,Jeffrey B. Pearce +2 more
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TL;DR: In this article, a digital system for producing a real-time visual display in perspective of the terrain over which an aircraft is passing on the basis of compressed digital data stored on a cassette tape is presented.
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Patent
Visual display systems of the computer generated image type
Martin John Peter Dr Bolton
- 13 Jun 1980
TL;DR: In this article, a visual display system of the computer generated image type is presented for a ground-based flight-simulator having a rectangular raster-scanned display and having a surface detail information store for providing visual display of textured surfaces in perspective during simulated flight.
80
Patent
Video game system
Lawrence David Rosenthal
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TL;DR: In this paper, a self-contained operator responsive video game system is described, capable of generating a virtually unlimited number of games where a player responds to and controls high resolution objects drawn on a display device such as a cathode ray tube.
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Patent
Methods and apparatus for blending computer image generated features
William S. Bennett
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TL;DR: In this paper, the authors proposed a blending ratio for blending features in a computer image generated scene, which can be used to provide a dynamic scene as viewed by the pilot of an aircraft simulator.
55