Open AccessProceedings Article
The Interactive Design Collaboratorium.
Susanne Bødker,Peter Gall Krogh,Marianne Graves Petersen +2 more
- 01 Jan 2001
pp 51-58
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TL;DR: This paper reports on an experimental process in which a prototype was developed of an interactive design collaboratorium, in cooperation with a group of usability designers, and has been evaluated in cooperative workshops.
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Abstract: This paper reports on an experimental process in which a prototype was developed of an interactive design collaboratorium, in cooperation with a group of usability designers. In a longterm research cooperation, this usability group has changed its work practice in order to work in the design collaboratorium. The design collaboratorium was developed to move usability design away from a lab towards an open physical and organizational space where designers, users and engineers meet and collaborate, or work alongside each other. The cooperation between researchers and the usability group has resulted in practical experimentation in projects and in design of an experimental design collaboratorium employing electronic whiteboards, 3D design documentation, etc. This experimental prototype has been evaluated in cooperative workshops. We report on the results of this evaluation.
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Citations
•Proceedings Article
Interactive Room Support for Complex and Distributed Design Projects.
Kaj Grønbæk,Kristian Kroyer Gundersen,Preben Mogensen,Peter Ørbæk +3 more
- 01 Jan 2001
TL;DR: The Designers' Workbench and the 3D Whiteboard as mentioned in this paper are two examples of interactive room technology supporting industrial design and they are both integrated in a common distributed and collaborative infrastructure.
Designing to support Mobile Work with Mobile Devices
Christina Nielsen
- 01 Oct 2002
TL;DR: This PhD dissertation deals with how mobile work makes new demands on the technological devices the authors design to support it, and introduces the `web-of-technology' concept that requires an understanding of which role the new device should play in relation to the already existing technology in the specific work domain.
•Dissertation
Using shared displays to support group design; A study of the use of informal user interface designs when learning to program
Beryl Plimmer
- 01 Jan 2004
TL;DR: The development and evaluation of a design-friendly computer tool that focuses specifically on the needs of the novice programmer who is designing user interfaces is described, which compares favourably with traditional tools as a design medium, offers better support for editing and storage, and may have advantages for checking over both traditional sketch mediums and formal interactive computer designs.
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Designing for Learning in Use of Everyday Artefacts
Marianne Graves Petersen
- 01 Jan 2002
TL;DR: The thesis deals with the consequences of the proliferation of computers from the workplace into the authors' everyday lives and investigates the theoretical and practical implications of considering learning-in-use, as opposed to more static views on technology use.
Working Together to Improve Usability: Exploring Challenges and Successful Practices
Mie Nørgaard,Kasper Hornbæk +1 more
TL;DR: Four themes that are key challenges to successful interaction between stakeholders are identified: poor timing when delivering usability results, results lacking relevance, little respect for other disciplines, and difficulties sharing important information.
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References
Collaborative virtual environments: An introductory review of issues and systems
TL;DR: The nature of collaborative and cooperative work activities is discussed, the place of virtual reality systems in supporting such collaborative work is considered and some future research directions are discussed.
266
From usability lab to “design collaboratorium”: reframing usability practice
Jacob Buur,Susanne Bødker +1 more
- 01 Aug 2000
TL;DR: This paper illustrates how it is posðsible to reframe usability work and it discusses the new usability competence required.
101
Creativity, cooperation and interactive design
Susanne Bødker,Christina Nielsen,Marianne Graves Petersen +2 more
- 01 Aug 2000
TL;DR: This paper investigates tools of design, i.e. tools used in design to get ideas for a new interactive application and its use, and presents specific examples of such tools and discusses how they inform design.
64
Cooperative usability practices
Thea Borgholm,Kim Halskov Madsen +1 more
TL;DR: Usability activities are often applied to development processes as a means of bridging the gap between users and developers as discussed by the authors, which at times can be extremely vulnerable, usability groups need to cooperate and establish appropriate relations with both users and development teams.
59
The manufaktur: supporting work practice in (landscape) architecture
Monika Büscher,Preben Mogensen,Dan Shapiro,Ina Wagner +3 more
- 12 Sep 1999
TL;DR: An early prototype of a 3D environment to provide a digitally-enhanced work setting is described, the organisation of which will emerge from use by practitioners.
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