Journal Article10.1109/MS.1985.229778
Techniques for Algorithm Animation
Marc H. Brown,Robert Sedgewick +1 more
242
TL;DR: Allowing a user to interact with dynamically changing graphical representations of algorithms or data structures may help in teaching, research, or systems programming.
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Abstract: Allowing a user to interact with dynamically changing graphical representations of algorithms or data structures may help in teaching, research, or systems programming.
read more
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Computer-Based Real-Time Conferencing Systems
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Graphical Methods for Data Analysis
M. J. R. Healy,John M. Chambers,William S. Cleveland,Beat Kleiner,Paul A. Tukey +4 more
- 01 May 1984
Abstract: Introduction. Portraying the distribution of a set of data. Comparing data distributions. Studying two-dimensional data. Studying multi-dimensional data. Plotting multivariate data. Assessing distributional assumptions data. Developing and assessing regression models. General principles and techniques. References. Appendix: tables of data sets. Index.
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The visual display of quantitative information
TL;DR: Med sin høye kompetanse innen informasjonsgrafikk blir Edward Tufte i dag sett på som en av de fremste pioneerene innen faget, og han har blitt tildelt over 40 priser for sine verker.
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Graphical Methods for Data Analysis
John M. Chambers
- 01 Jan 1983
TL;DR: This paper presents a meta-modelling framework for developing and assessing regression models for multivariate and multi-dimensional data distributions and describes the distribution of a set of data.
2.3K
A dichromatic framework for balanced trees
Leonidas J. Guibas,Robert Sedgewick +1 more
- 16 Oct 1978
TL;DR: This paper shows how to imbed in this framework the best known balanced tree techniques and then use the framework to develop new algorithms which perform the update and rebalancing in one pass, on the way down towards a leaf.
799
PECAN: Program Development Systems that Support Multiple Views
TL;DR: The PECAN family of program development systems is designed to make effective use of powerful personal machines with high-resolution graphics displays and is currently implemented on APOLLO workstations.
330