Journal Article10.1016/J.COGNITION.2010.07.002
Self-motion impairs multiple-object tracking.
TL;DR: Self-motion impaired multiple-object tracking in both an immersive virtual environment and a real-world analog, but did not interfere with a difficult non-spatial tracking task.
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About: This article is published in Cognition. The article was published on 01 Oct 2010. The article focuses on the topics: Video tracking & Poison control.
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Citations
Visual tracking speed is related to basketball-specific measures of performance in NBA players.
Gerald T. Mangine,Jay R. Hoffman,Adam J. Wells,Adam M. Gonzalez,Joseph P. Rogowski,Jeremy R. Townsend,Adam R. Jajtner,Kyle S. Beyer,Jonathan D. Bohner,Gabriel J. Pruna,Maren S. Fragala,Jeffrey R. Stout +11 more
TL;DR: VTS seems to be related to a basketball player's ability to see and respond to various stimuli on the basketball court that results in more positive plays as reflected by greater number of AST and STL and lower turnovers.
150
Studying visual attention using the multiple object tracking paradigm: A tutorial review.
TL;DR: It is argued that multiple object tracking provides a good mean to study the broader topic of continuous and dynamic visual attention and how this research has helped to understand visual attention in dynamic settings.
When Natural Behavior Engages Working Memory.
TL;DR: These foundational findings highlight the importance of using immersive tasks to understand how cognitive processes unfold within natural behavior, and effectively combines the ecological validity, experimental rigor, and sensitive measures required to investigate the interplay between memory and perception in immersive behavior.
108
Swapping or dropping? Electrophysiological measures of difficulty during multiple object tracking.
TL;DR: An electrophysiological marker of the number of items being actively tracked was used to assess which type of errors tended to occur during speed and distractor load manipulations, and neural measures suggest that increased distractedor load led to an increased likelihood of confusing targets with distractors while increased speed led to a increased chance of a target item being dropped.
76
The interacting effect of cognitive and motor task demands on performance of gait, balance and cognition in young adults.
Tony Szturm,Pramila Maharjan,Jonathan J. Marotta,Barbara L. Shay,Shiva Shrestha,Vedant Sakhalkar +5 more
TL;DR: Walking speed is an important variable to be controlled in studies that are designed to examine effects of concurrent cognitive tasks on locomotor rhythm, pacing and stability.
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References
Tracking multiple independent targets: Evidence for a parallel tracking mechanism*
Zenon W. Pylyshyn,Ron W. Storm +1 more
TL;DR: Two studies are reported which suggest that, while certain aspects of attention require that locations be scanned serially, at least one operation may be carried out in parallel across several independent loci in the visual field, that is the operation of indexing features and tracking their identity.
Objects and attention: the state of the art
TL;DR: The state of the art with regard to 'object-based' attention is reviewed, and how objects of attention relate to locations, reference frames, perceptual groups, surfaces, parts, and features is explored.
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Attentional resolution and the locus of visual awareness
TL;DR: It is suggested that the attentional filter acts in one or more higher visual cortical areas to restrict the availability of visual information to conscious awareness to limit the resolving power of attention.
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Tracking multiple targets with multifocal attention.
TL;DR: This research has implications for computer vision, where there is a growing demand for multiple-object tracking and properties defining a 'trackable' target, the maximum number of targets that can be tracked, and the hemifield independence of the tracking process are identified.
681
Visual indexes, preconceptual objects, and situated vision.
TL;DR: It is argued that viewing a visual index as performing a demonstrative or preconceptual reference function has far-reaching implications not only for a theory of situated vision, but also for suggesting a new way to look at why the primitive individuation of visual objects, or proto-objects, is so central in computing visual representations.
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