Open AccessDissertation
Robust algorithms for model-based object recognition and localization
Louay Mohamad Jamil Bazzi
- 01 Jan 1999
1
TL;DR: The idea of tolerance is introduced which measures the robustness of a recognition and localization method when noise is allowed and a localization algorithm that achieves any desired tolerance in a relatively low order worst case asymptotic running time is presented.
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Abstract: We consider the problem of model-based object recognition and localization in the presence of noise, spurious features, and occlusion. We address the case where the model is allowed to be transformed by elements in a given space of allowable transformations. Known algorithms for the problem either treat noise very accurately in an unacceptable worst case running time, or may have unreliable output when noise is allowed. We introduce the idea of tolerance which measures the robustness of a recognition and localization method when noise is allowed. We present a collection of algorithms for the problem, each achieving a different degree of tolerance. The main result is a localization algorithm that achieves any desired tolerance in a relatively low order worst case asymptotic running time. The time constant of the algorithm depends on the ratio of the noise bound over the given tolerance bound. The solution we provide is general enough to handle different cases of allowable transformations, such as planar affine transformations, and scaled rigid motions in arbitrary dimensions. Thesis Supervisor: Sanjoy k. Mitter Title: Professor of Electrical Engineering
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Citations
Checking research progress on ‘image retrieval by shape‐matching’ using the Web of Science
TL;DR: The Web of Science (WoS) database has been intro‐duced recently by The Institute for Scientific Information (ISI), but no applications of it have yet been described as far as I is aware.
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References
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Y. Lamdan,Haim J. Wolfson +1 more
- 05 Dec 1988
TL;DR: A general method for model-based object recognition in occluded scenes is presented based on geometric hashing, which stands out for its efficiency and applications both in 3-D and 2-D.
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Object Recognition by Computer: The Role of Geometric Constraints
W. Eric L. Grimson
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TL;DR: This book describes an extended series of experiments into the role of geometry in the critical area of object recognition, providing precise definitions of the recognition and localization problems, the methods used to address them, the solutions to these problems, and the implications of this analysis.
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Model-based recognition and localization from sparse range or tactile data
TL;DR: In this paper, the authors show that inconsistent hypotheses about pairings between sensed points and object surfaces can be discarded efficiently by using local constraints on distances between faces, angles between face normals, and angles (relative to the surface normals) of vectors between the sensed points.
Affine invariant model-based object recognition
Y. Lamdan,J. T. Schwartz,Haim J. Wolfson +2 more
- 01 Oct 1990
TL;DR: An efficient matching algorithm, which assumes affine approximation to the prospective viewing transformation, is proposed and was successfully tested in recognition of industrial objects appearing in composite occluded scenes.
364
Three-dimensional model matching from an unconstrained viewpoint
D. Thompson,J. Mundy +1 more
- 01 Mar 1987
TL;DR: It is demonstrated that the affine viewing transformation is a reasonable approximation to perspective and a clustering approach, which produces a set of consistent assignments between vertex-pairs in the model and in the image is described.
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