Proceedings Article10.1109/VR.2006.1
"Personal Practically Panoramic" Multimodal Interfaces
K. Kanno,N. Fernando,A. Bolhassan,S. Narita,Michael Cohen +4 more
- 25 Mar 2006
- pp 322-322
TL;DR: The Internet Chair, a novel internet appliance, is a pivot (swivel, rotating) chair deployed as an output device, a rotary motion-platform information appliance, dynamically aligning haptic display with wireless visual displays and spatial audio in rotation-invariant virtual spaces.
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Abstract: We have developed second-generation prototypes of the Internet Chair, a novel internet appliance. The first generation explored using the chair as an input device; i°S chaire,i± the prototype employed here, is a pivot (swivel, rotating) chair deployed as an output device, a rotary motion-platform information appliance, dynamically aligning haptic display with wireless visual displays and spatial audio in rotation-invariant virtual spaces. As a haptic output modality, chairs with servomotors render kinesthetic and proprioceptive cues, twisting under networked control, to direct the attention of a seated subject orienting seated users like a i°dark ridei± amusement park attraction or under active user control, local or distributed. Using its audio display modality, i°nearphonesi± embedded in the seat headrest, the system can present unencumbered binaural sound with soundscape stabilization for multichannel sound image localization. In groupware situations like teleconferencing, chat spaces, or multiplayer gaming, such orientation is also synchronized with panoramic or turnoramic displays or twisting iconic representations of the users, avatars in virtual spaces, enabling social situation awareness. The S chaire, manifesting as personal LBE (location-based entertainment), can be used in both stand-alone and networked applications.We have developed several clients that exploit such i°practically panoramici± capability, including simulators, games, and 360¢a browsers, providing sensory-integrated multimodal applications, variously including stereographic or mobile features.
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Citations
A review of audio-visual interaction on soundscape assessment in urban built environments
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TL;DR: An extensive review of existing literatures allows a classification system and conceptual framework for soundscape study and design with audio-visual interaction to be constructed and can provide a guideline for the methodologies to be used in future audio- visual assessments of soundscapes.
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A Multiuser Multiperspective Stereographic QTVR Browser Complemented by Java3D Visualizer and Emulator
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Control of Navigable Panoramic Imagery with Information Furniture: Chair-Driven 2.5D Steering Through Multistandpoint QTVR Panoramas with Automatic Window Dilation
Michael Cohen,Kunihiro Doi,Takayuki Hattori,Yorinobu Mine +3 more
- 01 Jan 2007
TL;DR: These experiments using a rolling swivel chair as a control/display platform for exploring multi-standpoint panoramic spaces, characterized not only by 360 scenes, but also modestly navigable photorealistic spaces, enabled by multinode QTVR movies.
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Control of Navigable Panoramic Imagery with Information Furniture: Chair-Driven 2.5 with Automatic Window Dilation
Michael Cohen,K. Doi,Takayuki Hattori,Yorinobu Mine +3 more
- 16 Oct 2007
TL;DR: Using a rolling swivel chair as a control/display platform for exploring multi-standpoint panoramic spaces, characterized not only by 360deg scenes, but also modestly navigable photorealistic spaces, enabled by multinode QTVR movies are described.
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Spatial Navigation by Seated Users of Multimodal Augmented Reality Systems
William L. Martens,Michael Cohen +1 more
- 01 Jan 2021
TL;DR: In a number of investigations using multimodal AR systems featuring realtime servocontrolled movement of seated users, the relative contribution of spatial auditory display technology was examined across a variety of spatial navigation scenarios and have implications for the effective use of the auditory component of a multi-modal AR system in applications supporting spatial navigation through a physical environment.
References
The Internet Chair
TL;DR: A pivot (swivel, rotating) chair is considered as an input/output device, an information appliance that can present unencumbered binaural sound with soundscape stabilization for multichannel sound image localization.
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“Kuru-kuru Pitcher”: A Game for the Schaire Internet Chair
Kazuya Adachi,Michael Cohen,Uresh Chanaka Duminduwardena,Kayoko Kanno +3 more
- 01 Sep 2004
TL;DR: A multiplayer game is developed that exploits some unique features of the networked rotary motion-platform, loosely resembling a disk/disc access driver, in which “spindled” players race to acquire circularly arrayed dynamically arriving targets.
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Multimodal wayfinding in a driving simulator for the schaire internet chair, a networked rotary motion platform
Kazuya Adachi,Ken’ichiro Iwai,Eiji Yamada,Michael Cohen +3 more
- 19 Sep 2005
TL;DR: A networked driving simulator as a virtual-reality based interface (control/display system) featuring integration with the haire rotary motion platform for azimuth-display, stereographic display for 3d graphics, and spatial audio (sound spatialization) way-finding cues.
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Control system for the Schaire Internet chair
U.C. Duminduwardena,Michael Cohen +1 more
- 14 Sep 2004
TL;DR: The Schaire, the prototype described here, is a pivot (swivel, rotating) chair deployed as an output device, a rotary motion platform information appliance, used in both stand-alone and networked applications.
6