Open Access
Multimedia Augmented Reality Interface for E-learning (MARIE)
Fotis Liarokapis,Panagiotis Petridis,Paul Lister,Martin White +3 more
- 01 Jul 2002
- Iss: 2
TL;DR: An interactive multimedia augmented reality interface for e-learning (MARIE) is presented in this article, where the user can interact with the VMC, which is composed of threedimensional objects, images, animations, text (ASCII or three-dimensional) and sound.
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Abstract: An interactive Multimedia Augmented Reality Interface for E-Learning (MARIE) is presented in the article. Its application for engineering education is discussed in order to enhance traditional teaching and learning methods; however, it is equally applicable to other areas. The authors have developed and implemented a user-friendly interface to experimentally explore the potential of augmented reality by superimposing Virtual Multimedia Content (VMC) information in an Augmented Reality (AR) tabletop environment, such as a student desk workspace. The user can interact with the VMC, which is composed of threedimensional objects, images, animations, text (ASCII or three-dimensional) and sound. To prove the feasibility of the system only a small part of the teaching material was digitised and some experimental results are presented in the article.
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Citations
Augmented Reality: An Overview and Five Directions for AR in Education
TL;DR: AugAugmented Reality (AR) is an emerging form of experience in which the Real World (RW) is enhanced by computer-generated content tied to specific locations and/or activities as mentioned in this paper.
Learning as immersive experiences: Using the four-dimensional framework for designing and evaluating immersive learning experiences in a virtual world
Sara de Freitas,Genaro Rebolledo-Mendez,Fotis Liarokapis,George D. Magoulas,Alexandra Poulovassilis +4 more
TL;DR: This paper proposes an evaluation methodology for supporting the development of specified learning activities in virtual worlds, based upon inductive methods and augmented by the four-dimensional framework reported in a previous study, and presents the findings of the study.
406
Educational magic toys developed with augmented reality technology for early childhood education
TL;DR: Teachers' and children's opinions on EMT are revealed, to determine children's behavioral patterns and their cognitive attainment, and the relationship between them while playing EMT, and a new educational AR application was revealed.
311
Web3D and Augmented Reality to support engineering education
Fotis Liarokapis,Nikolaos Mourkoussis,Martin White,Joe Darcy,Maria Sifniotis,Panos Petridis,Anirban Basu,Paul Lister +7 more
- 01 Jan 2004
TL;DR: An educational application that allows users to interact with 3D web content using virtual and augmented reality (AR) enables the potential benefits of Web3D and AR technologies in engineering education and learning to be explored.
205
Augmented Chemistry: Interactive Education System
TL;DR: An Augmented Reality system for teaching spatial relationships and chemical-reaction problem-solving skills to school-level students based on the VSEPR theory is presented, based on inexpensive webcams and open-source software.
References
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Mathematics and geometry education with collaborative augmented reality
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Mathematics and geometry education with collaborative augmented reality
Hannes Kaufmann,Dieter Schmalstieg +1 more
- 21 Jul 2002
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