Proceedings Article10.1109/ART.2003.1320434
MagicCup: a tangible interface for virtual objects manipulation in table-top augmented reality
Hirokazu Kato,Keihachiro Tachibana,M. Tanabe,T. Nakajima,Y. Fukuda +4 more
- 07 Oct 2003
- pp 75-76
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TL;DR: A tangible interface for virtual object manipulation in table-top augmented reality based on ARToolKit, designed for city planning, is proposed based on a tangible user interface that holds a transport cup upside down and can pick up, move or delete a virtual object.
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Abstract: We propose a tangible interface for virtual object manipulation in table-top augmented reality based on ARToolKit. It is designed for city planning. Augmented reality technology enables users to consider city plans more effectively and easily. One important issue of the augmented reality environment is how a user can manipulate 3D structures that are displayed as virtual objects. It has to be intuitive and easy so that it may not disturb a user's thoughts. We propose a new direct manipulation method based on a tangible user interface. The user holds a transport cup upside down and can pick up, move or delete a virtual object.
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Citations
Real-time 3D human capture system for mixed-reality art and entertainment
T.H.D. Nguyen,Tran Cong Thien Qui,K. Xu,Adrian David Cheok,Sze Lee Teo,Z.Y. Zhou,A. Mallawaarachchi,S.P. Lee,Wei Liu,H.S. Teo,L.N. Thang,Y. Li,Hirokazu Kato +12 more
TL;DR: Besides a remote live 3D conferencing and collaborating system, this paper describes an application of the system in art and entertainment, named Magic Land, which is a mixed reality environment where captured avatars of human and 3D computer generated virtual animations can form an interactive story and play with each other.
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A survey on augmented maps and environments: Approaches, interactions and applications
Gerhard Schall,J. Schoening,Volker Paelke,Georg Gartner +3 more
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TL;DR: The state-of-the-art on augmented maps is overviewed and applications using augmented maps are categorized and outlined to outline current developments and future trends of augmented reality interfaces over the next decade.
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TL;DR: In this paper, camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications are investigated, using only the camera as input device, so that users can interact with 3D content of the application by gesturing with camera movements.
17
References
Tangible bits: towards seamless interfaces between people, bits and atoms
Hiroshi Ishii,Brygg Ullmer +1 more
- 27 Mar 1997
TL;DR: Tangible Bits allows users to "grasp & manipulate" bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces and ambient media for background awareness.
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Marker tracking and HMD calibration for a video-based augmented reality conferencing system
Hirokazu Kato,Mark Billinghurst +1 more
- 20 Oct 1999
TL;DR: An augmented reality conferencing system which uses the overlay of virtual images on the real world using fast and accurate computer vision techniques and head mounted display (HMD) calibration is described.
Virtual object manipulation on a table-top AR environment
Hirokazu Kato,Mark Billinghurst,Ivan Poupyrev,K. Imamoto,Keihachiro Tachibana +4 more
- 01 Oct 2000
TL;DR: This work describes an accurate vision-based tracking method for table-top AR environments and tangible user interface (TUI) techniques based on this method that allow users to manipulate virtual objects in a natural and intuitive manner.
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