Long range artillery simulation using component based development techniques and the high level architecture
S.A. Colby,D.L. Beethan +1 more
- 10 Dec 2000
- Vol. 1, pp 1001-1005
TL;DR: This paper describes the use and development of an artillery synthetic environment (SE) that will be used to support system concept development and validation for long range and smart munitions and an investigation of ISTAR requirements.
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Abstract: This paper describes the use and development of an artillery synthetic environment. This SE will be used to support system concept development and validation for long range and smart munitions. It will also be used for the development of operational concepts for these weapons including an investigation of ISTAR requirements. The SE is a force level analysis tool, representing artillery batteries and company level entities. It is capable of running with a human in the loop or in a closed Monte Carlo mode. The SE has been built using a component-based development approach. The HLA FOM/SOM mechanism is used to describe the interfaces between the component simulations. Each component simulation (federate) represents a different functional area --- such as sensing, combat, and command and control. The component approach has allowed the development team to manage the level of complexity within each federate. This has resulted in a very rapid development cycle and a very flexible and extensible end product.
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Citations
EPOCHS: a platform for agent-based electric power and communication simulation built from commercial off-the-shelf components
Kenneth M. Hopkinson,Xiaoru Wang,Renan Giovanini,James S. Thorp,Kenneth P. Birman,Denis Vinicius Coury +5 more
TL;DR: This paper reports on the development and subsequent use of the electric power and communication synchronizing simulator (EPOCHS), a distributed simulation environment that integrates multiple research and commercial off-the-shelf systems to bridge the gap.
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Co-simulation of IP network models in the Cyber-Physical systems context, using a DEVS-based platform
Julien Vaubourg,Vincent Chevrier,Laurent Ciarletta +2 more
- 03 Apr 2016
TL;DR: This paper proposes a solution to make different major IP simulators, generally not interoperable, interact with one another in a same co-simulation platform, by integrating well-known IP network simulators into a DEVS-based co-Simulation platform.
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