Large data visualization on distributed memory multi-GPU clusters
Thomas Fogal,Hank Childs,Siddharth Shankar,Jens Krüger,R. Daniel Bergeron,Philip J. Hatcher +5 more
- 25 Jun 2010
- pp 57-66
TL;DR: In this paper, the authors study a common visualization technique in a GPU-accelerated, distributed memory setting, and present performance characteristics when scaling to extremely large data sets, such as MRI and CT scanners.
read more
Abstract: Data sets of immense size are regularly generated on large scale computing resources. Even among more traditional methods for acquisition of volume data, such as MRI and CT scanners, data which is too large to be effectively visualized on standard workstations is now commonplace.One solution to this problem is to employ a 'visualization cluster,' a small to medium scale cluster dedicated to performing visualization and analysis of massive data sets generated on larger scale supercomputers. These clusters are designed to fit a different need than traditional supercomputers, and therefore their design mandates different hardware choices, such as increased memory, and more recently, graphics processing units (GPUs). While there has been much previous work on distributed memory visualization as well as GPU visualization, there is a relative dearth of algorithms which effectively use GPUs at a large scale in a distributed memory environment. In this work, we study a common visualization technique in a GPU-accelerated, distributed memory setting, and present performance characteristics when scaling to extremely large data sets.
read more
Chat with Paper
AI Agents for this Paper
Find similar papers on Google Scholar, PubMed and Arxiv
Write a critical review of this paper
Analyze citations of this paper to find unaddressed research gaps
Citations
VisIt: An End-User Tool for Visualizing and Analyzing Very Large Data
Hank Childs
- 01 Jan 2011
TL;DR: This report, which draws heavily from an earlier publication at the SciDAC Conference in 2011, describes the VisIt project and its accomplishments.
Meso-scale oriented simulation towards virtual process engineering (VPE)-The EMMS Paradigm
Wei Ge,Wei Wang,Ning Yang,Jinghai Li,Mooson Kwauk,Feiguo Chen,Jianhua Chen,Xiaojian Fang,Li Guo,Xianfeng He,Xinhua Liu,Yaning Liu,Bona Lu,Jian Wang,Junwu Wang,Limin Wang,Xiaowei Wang,Qingang Xiong,Ming Xu,Lijuan Deng,Yongsheng Han,Chaofeng Hou,Leina Hua,Wen Lai Huang,Bo Li,Chengxiang Li,Fei Li,Ying Ren,Ji Xu,Nan Zhang,Yun Zhang,Guofeng Zhou,Guangzheng Zhou +32 more
TL;DR: This article will systematically review the 3-decade endeavors at IPE, CAS (Institute of Process Engineering, Chinese Academy of Sciences) on upgrading ACE by establishing a multi-scale computing paradigm focusing on meso-scale structures.
143
State-of-the-Art in GPU-Based Large-Scale Volume Visualization
TL;DR: This survey proposes a new categorization of GPU‐based large‐scale volume visualization techniques based on the notions of actual output‐resolution visibility and the current working set of volume bricks—the current subset of data that is minimally required to produce an output image of the desired display resolution.
124
Interactive Volume Exploration of Petascale Microscopy Data Streams Using a Visualization-Driven Virtual Memory Approach
TL;DR: This paper presents the first volume visualization system that scales to petascale volumes imaged as a continuous stream of high-resolution electron microscopy images, designed around a scalable multi-resolution virtual memory architecture that handles missing data naturally.
A Survey of GPU-Based Large-Scale Volume Visualization
Johanna Beyer,Markus Hadwiger,Hanspeter Pfister +2 more
- 01 Jan 2014
TL;DR: This survey proposes a new categorization of GPU-based large-scale volume visualization techniques based on the notions of actual output-resolution visibility and the current working set of volume bricks—the current subset of data that is minimally required to produce an output image of the desired display resolution.
References
Volume rendering
Robert Drebin,Loren C. Carpenter,Pat Hanrahan +2 more
- 01 Jun 1988
TL;DR: A technique for rendering images of volumes containing mixtures of materials is presented, which allows both the interior of a material and the boundary between materials to be colored.
1.7K
Compositing digital images
Thomas K Porter,Thomas Douglas Selkirk Duff +1 more
- 01 Jan 1984
TL;DR: In this article, a matte component can be computed similarly to the color channels for four-channel pictures, and guidelines for the generation of elements and arithmetic for their arbitrary compositing are discussed.
1.4K
•Book
Compositing digital images
Thomas K Porter,Thomas Douglas Selkirk Duff +1 more
- 01 Dec 1988
TL;DR: The case for four-channel pictures is presented, demonstrating that a matte component can be computed similarly to the color channels, and guidelines for the generation of elements and the arithmetic for their arbitrary compositing are discussed.
1.4K
Optical models for direct volume rendering
TL;DR: This tutorial survey paper reviews several different models for light interaction with volume densities of absorbing, glowing, reflecting, and/or scattering material, and provides the physical assumptions, applications for which it is appropriate, and calculation methods for solving them.
1.3K
Efficient ray tracing of volume data
TL;DR: This paper presents a front-to-back image-order volume-rendering algorithm and discusses two techniques for improving its performance, which employs a pyramid of binary volumes to encode spatial coherence present in the data and uses an opacity threshold to adaptively terminate ray tracing.
Related Papers (5)
Jens Krüger,R. Westermann +1 more
- 22 Oct 2003
Thomas Fogal,Alexander Schiewe,Jens Krüger +2 more
- 02 Dec 2013