Patent
Interface conversion modules based upon generalized templates for multiple platform computer systems
Barry Bond,Ori Gershony,David E. Hastings,C. Jonathan Lew,Alan M. Warwick +4 more
- 18 Aug 1997
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TL;DR: In this article, a utility program develops and updates an API-translation layer of an emulator for running programs written for one platform on another platform in order to accelerate the development of code such as operating-systems upgrades.
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Abstract: A utility program develops and updates an API-translation layer of an emulator for running programs written for one platform on another platform. This speeds the development of code such as operating-systems upgrades, where the API set can change frequently. The utility builds a module for each API from a set of templates to execute the module's function on the other platform. Generalized function templates iterate through API functions. Exception templates can override the generalized templates in specific cases. Types templates convert individual arguments of the API. Code templates contain code for incorporation into a number of other templates.
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Citations
Patent
Encryption in a secure computerized gaming system
Mark D. Jackson,Michael G. Martinek +1 more
- 08 Mar 2001
TL;DR: In this article, the authors present an architecture and method for a gaming-specific platform that features secure storage (354) and verification (366) of game code and other data, provides the ability to securely exchange data with a computerized wagering gaming system, and does so in a manner that is straightforward and easy to manage.
372
Patent
Game development architecture that decouples the game logic from the graphics logic
Steven G. Lemay,Dwayne R. Nelson,Robert E. Breckner,Greg A. Schlottmann,Nicole M. Beaulieu,Johnny Palchetti,Jamal Benbrahim +6 more
- 26 Sep 2002
TL;DR: In this article, a game flow software module used to generate a game of chance on a gaming machine is decoupled from a game presentation software module to present the game chance.
315
Patent
Decoupling of the graphical presentation of a game from the presentation logic
Robert E. Breckner,Greg A. Schlottmann,Nicole M. Beaulieu,Steven G. Lemay,Dwayne R. Nelson,Johnny Palchetti,Jamal Benbrahim +6 more
- 25 Sep 2002
TL;DR: In this article, a game of chance on a gaming machine is presented. But the presentation state logic is decoupled from presentation components, such as graphical, audio and gaming device components, used in a presentation of the game.
204
Patent
System and method for building wireless applications with intelligent mapping between user interface and data components
Viera Bibr,Michael Shenfield,Kamen B. Vitanov,Bryan R. Goring +3 more
- 01 Mar 2004
TL;DR: In this article, a system and method for generating a screen element, based on a data object, of a component application is disclosed. But this system is limited to a single component application.
156
Patent
Method for developing gaming programs compatible with a computerized gaming operating system and apparatus
Mark D. Jackson
- 10 Sep 2002
TL;DR: In this paper, the authors present a computerized wagering game method and apparatus that features an operating system kernel, a system handler application that loads and executes gaming program shared objects, and nonvolatile storage that facilitates sharing of information between gaming program objects.
153
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TL;DR: In this article, a custom application project generator interfaces with a services module that provides default user interface and code generation services which can be overridden by the writer using a customizer tool.
122
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Sean O'Malley,Todd A. Proebsting,Allen Brady Montz +2 more
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