Open Access
Interactive system
Edwin D. Reilly
- 01 Jan 2003
pp 907-908
239
TL;DR: An interactive system is a computing system that allows the user to interact with a running program by giving it data or control directions through an input device such as a keyboard or a mouse as discussed by the authors.
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Abstract: An interactive system is a computing system that allows the user to interact with a running program by giving it data or control directions through an input device such as a keyboard or a mouse (q.v.). This mode of operation is in contrast to a batch processing system, which requires that all input be placed in a file that is readied for reading before beginning execution of the program that will process it. The obvious advantage of interactive use is that the user can choose input and control directions based on partial results received from an early phase of program execution, whereas batch processing requires that data be prepared with all eventualities in mind. The difference is most acute when debugging a new program.
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Citations
A MDA-compliant environment for developing user interfaces of information systems
Jean Vanderdonckt
- 17 Jun 2005
TL;DR: A complete environment based on conceptual modeling of user interfaces of information systems structured around three axes is presented: the models that characterize a user interface from the end user's viewpoint and the specification language that allows designers to specify such interfaces, and a suite of tools that support designers in applying the method based on the models.
CAMELEON-RT: A software architecture reference model for distributed, migratable, and plastic user interfaces
Lionel Balme,Alexandre Demeure,Nicolas Barralon,Joëlle Coutaz,Gaëlle Calvary +4 more
- 08 Nov 2004
TL;DR: An early implementation of a run time infrastructure based on the precepts of CAMELEON-RT is developed, which can be used for comparing and reasoning about existing tools as well as for developing future run time infrastructures for distributed, migratable, and plastic user interfaces.
Canonical Abstract Prototypes for Abstract Visual and Interaction Design
TL;DR: This paper covers recent refinements in the modeling notation and the set of Canonical Abstract Components and new applications of abstract prototypes to design patterns are discussed, and variations in software tools support are outlined.
142
Interaction criticism: An introduction to the practice
TL;DR: A synthesis of practices of criticism derived from analytic philosophy of aesthetics and critical theory is offered, including the introduction of five core claims from this literature and the outline of four perspectives that constitute a big-picture view of interaction criticism.
133
A Review of XML-compliant User Interface Description Languages
TL;DR: A review of XML-compliant user interface description languages is produced that compares a significant selection of various languages addressing different goals, such as multi-platform user interfaces, device-independence, content delivery, and user interfaces virtually defined.
130
References
•Book
The principles of interactive design
Lisa Graham
- 12 Jun 1998
TL;DR: The student is taught how to approach the interactive project as a communcation tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product.
28
Interactivity: A Forgotten Art?
TL;DR: Through an examination of related factors associated with navigation and control, a matrix of interactive dimensions is proposed and a classification of interaction types appropriate for consideration in multimedia settings is proposed.
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