Immersive Analytics
Cmpm 290A,Caitlyn Meeks +1 more
- Vol. 11190
42
TL;DR: The aims of immersive analytics research are clarified, its opportunities and historical context are reviewed, and how the term immersion has been used to refer to both technological and psychological immersion are reviewed.
read more
About: This article is published in Lecture Notes in Computer Science.
read more
Chat with Paper
AI Agents for this Paper
Find similar papers on Google Scholar, PubMed and Arxiv
Write a critical review of this paper
Analyze citations of this paper to find unaddressed research gaps
Citations
Immersive Insights: A Hybrid Analytics System for Collaborative Exploratory Data Analysis
TL;DR: This work uses a Dataspace reconfigurable hybrid reality environment to study how data scientists might perform EDA in a co-located, collaborative context and proposes Immersive Insights, a hybrid analytics system combining high-resolution displays, table projections, and augmented reality (AR) visualizations of the data.
50
A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Benjamin Lee,Maxime Cordeil,Arnaud Prouzeau,Bernhard Jenny,Timothy D. Dwyer +4 more
- 27 Apr 2022
TL;DR: In this article , the authors argue that users should have the freedom to transform visualisations seamlessly between the two as needed, but the design space for such transformations is large and practically uncharted.
49
Geospatial Information Visualization and Extended Reality Displays
Arzu Çöltekin,Amy L. Griffin,Aidan Slingsby,Anthony C. Robinson,Sidonie Christophe,Victoria Rautenbach,Min Chen,Christopher Pettit,Alexander Klippel +8 more
- 01 Jan 2020
TL;DR: This chapter reviews and summarizes the current state of the art in geovisualization and extended reality, covering a wide range of approaches to these subjects in domains that are related to geographic information science, and introduces the spectrum of terminology on virtual, augmented and mixed reality.
Fly with the flock: immersive solutions for animal movement visualization and analytics.
Karsten Klein,Karsten Klein,Björn Sommer,Björn Sommer,Hieu T. Nim,Andrea Flack,Andrea Flack,Kamran Safi,Kamran Safi,Máté Nagy,Stefan P. Feyer,Ying Zhang,Kim Rehberg,Alexej Gluschkow,Michael Quetting,Wolfgang Fiedler,Martin Wikelski,Martin Wikelski,Falk Schreiber,Falk Schreiber +19 more
TL;DR: This work investigates the requirements and benefits of a wide range of immersive environments for explorative visualization and analytics of 3D movement data, in particular regarding design considerations for such 3D immersive environments, and presents prototypes for IA solutions.
29
Platformization and the Metaverse: Opportunities and Challenges for Urban Sustainability and Economic Development
Aram Mohammed-Amin Qadir,Ava Omar Fatah +1 more
TL;DR: The paper further looks into the new products and services coming into being because of the Metaverse, examining how they might help smart cities, especially those aiming for better environment, economy, and social sustainability.
24
References
•Journal Article
A Taxonomy of Mixed Reality Visual Displays
Paul Milgram,Fumio Kishino +1 more
TL;DR: Paul Milgram's research interests include display and control issues in telerobotics and virtual environments, stereoscopic video and computer graphics, cognitive engineering, and human factors issues in medicine.
KEGG for integration and interpretation of large-scale molecular data sets
TL;DR: KEGG Mapper, a collection of tools for KEGG PATHWAY, BRITE and MODULE mapping, enabling integration and interpretation of large-scale data sets and recent enhancements to the K EGG content, especially the incorporation of disease and drug information used in practice and in society, to support translational bioinformatics.
The active badge location system
TL;DR: A novel system for the location of people in an office environment is described, where members of staff wear badges that transmit signals providing information about their location to a centralized location service, through a network of sensors.
The systems biology markup language (SBML): a medium for representation and exchange of biochemical network models.
Michael Hucka,Andrew Finney,Herbert M. Sauro,Hamid Bolouri,Hamid Bolouri,John Doyle,Hiroaki Kitano,Adam P. Arkin,Benjamin Bornstein,Dennis Bray,Athel Cornish-Bowden,Autumn A. Cuellar,S. Dronov,E. D. Gilles,Martin Ginkel,V. Gor,Igor Goryanin,W. J. Hedley,T. C. Hodgman,J.-H.S. Hofmeyr,Peter Hunter,Nick Juty,J. L. Kasberger,Andreas Kremling,Ursula Kummer,N Le Novère,Leslie M. Loew,D. Lucio,Pedro Mendes,E. Minch,Eric Mjolsness,Yoichi Nakayama,Melanie R. Nelson,Poul M. F. Nielsen,T. Sakurada,James C. Schaff,Bruce E. Shapiro,Thomas S. Shimizu,H. D. Spence,Jörg Stelling,Koichi Takahashi,Masaru Tomita,John Wagner,J. Wang +43 more
TL;DR: This work summarizes the Systems Biology Markup Language (SBML) Level 1, a free, open, XML-based format for representing biochemical reaction networks, a software-independent language for describing models common to research in many areas of computational biology.
3.5K
Some computer science issues in ubiquitous computing
TL;DR: What is new and different about the computer science in ubiquitous computing is explained, and a series of examples drawn from various subdisciplines of computer science are outlined.