1. What are the contributions mentioned in the paper "Greedy is good: on service tree placement for in-network stream processing" ?
This paper is concerned with reducing communication costs when executing distributed user tasks in a sensor network.. In this paper, the authors take a fresh look at what is generally considered a simple but poor performance approach for service placement, namely the greedy algorithm.. The authors prove that a modified greedy algorithm is guaranteed to have cost at most 8 times the optimum placement.. Simulations suggest that in practice the greedy algorithm finds a low cost placement.. Furthermore, the cost of repairing a greedy placement decreases rapidly as a function of the proximity of the services to be aggregated.
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2. What have the authors stated for future works in "Greedy is good: on service tree placement for in-network stream processing" ?
This motivates further exploration into the possibility of a new paradigm in which routing structures are defined in the network, in real time, and can evolve, adapt, and change as the task at hand changes.
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3. What is the goal of operator placement in distributed computing?
In the distributed computing context, the goal of operator placement is to minimize latency due to computation and communication.
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4. What is the way to use the greedy algorithm?
When the network is dynamic, the greedy algorithm is a fast, simple, distributed, and efficient alternative with both provable guarantees and easy adaptivity.
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