Patent
Game execution environments
Andrew Buchanan Gault,Rui Filipe Andrade Pereira +1 more
- 15 Mar 2013
78
TL;DR: In this article, the authors describe a game execution environment in which each game application is executed on the same operating system but within a virtual I/O shell, which includes virtual video, audio and input channels that allow each application to operate as if it had dedicated drivers.
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Abstract: Systems and methods for executing multiple video games, or other sources of video, include a game execution environment in which each game application is executed on the same operating system but within a virtual I/O shell. The virtual I/O shell includes virtual video, audio and input channels that allow each game application to operate as if it had dedicated drivers. In some embodiments, the systems and methods of the invention are used to provide video streams to a plurality of clients over the internet.
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Citations
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Systems and methods for transmitting media associated with a measure of quality based on level of game play in an interactive video gaming environment
David D. Chung,Walter R. Klappert +1 more
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TL;DR: In this article, a player action is received by the remote server and a determination is made as to which one of the plurality of levels of the interactive video gaming environment corresponds to the action.
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TL;DR: In this paper, an analog-like mechanism for manipulating a menu and icon system is presented, which allows the user to highlight a menu option or icon using movement along one axis and to activate the icon via movement on a different axis.
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System and Method for Intelligently Allocating Client Requests to Server Centers
Stephen G. Perlman,Roger van der Laan +1 more
- 23 Jan 2009
TL;DR: In this article, a system and method for intelligently allocating client requests to server centers provide real-time streaming interactive video is described for the purpose of providing realtime streaming of interactive video.
57
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Intelligent game loading
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- 13 Sep 2011
TL;DR: In this article, a computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network.
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Systems and methods of object processing in virtual worlds
Brian Mark Shuster,Gary Stephen Shuster +1 more
- 20 Aug 2012
TL;DR: In this paper, the authors describe a system that facilitates interoperation between and within virtual worlds, and may provide consistent structures for operating virtual worlds and enable individuals to build new virtual worlds within a framework, and allow third party users to better interact with those worlds.
56
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