Open AccessDissertation
Framework e Cliente WebRTC
Vasco Manuel de Frias Amaral
- 01 Jan 2013
TL;DR: In this article, a WebRTC client is developed to allow testing the services implemented in the framework and the evaluation results address functionality tests, attesting that the implemented features of the framework work properly, and measuring the CPU and memory consumption of webRTC technology.
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Abstract: WebRTC is a standard technology which allows real-time communications between browsers,
without installing additional plugins. In this way, for each device (computers, smartphones,
etc.) with an installed browser, it is possible to perform peer-to-peer real-time communications
natively, for instance, video and voice calls, chatting or instant messaging, file sharing and screen
sharing.
This recent technology has grown exponentially both in implemented solutions and in browsers
compatibility. WebRTC is therefore an evolutionary technology with a strong growth, where
more solutions Over-The-Top (OTT) could appear and where the telecommunications operators
could invest creating their own service solutions.
Facing the lack of standards regarding the communication between WebRTC endpoints, this
project studies in depth theWebRTC technology in order to identify its potentiality and to assess
in which way it could impact on the telecommunications world. This project also aims to create
a framework that helps developing WebRTC applications and services at a higher level.
As proof-of-concept aWebRTC client is developed to allow testing the services implemented
in the framework. The evaluation results address functionality tests, attesting that the implemented
features of the framework work properly, and measure the CPU and memory consumption
of WebRTC technology.
read more
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