Journal Article10.1007/S11251-018-9453-5
Debugging during block-based programming
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TL;DR: The types of errors that early childhood preservice teachers commonly made and how they debugged the errors are reported and provided directions for future computer science education research that aims to prepare teachers for programming, computational thinking, and STEM education.
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Abstract: In this study, we investigated the debugging process that early childhood preservice teachers used during block-based programing. Its purpose was to provide insights into how to prepare early childhood teachers to integrate computer science into instruction. This study reports the types of errors that early childhood preservice teachers commonly made and how they debugged the errors. Findings are discussed in relation to research and practice that could benefit from debugging instruction. This study provides directions for future computer science education research that aims to prepare teachers for programming, computational thinking, and STEM education. Though this study used robotics as a programming context, findings on early childhood preservice teachers’ debugging processes could be applicable to other contexts involving block-based programming.
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Citations
Fostering STEAM through challenge‐based learning, robotics, and physical devices: A systematic mapping literature review
Miguel Á. Conde,Francisco J. Rodríguez-Sedano,Camino Fernández-Llamas,José Gonçalves,José Lima,Francisco José García-Peñalvo +5 more
TL;DR: This paper shows that robotics and mechatronics applied with active methodologies is to be a good means to engage students in STEAM disciplines and thus aid the acquisition of what is commonly known as “21st‐century skills.”
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Trends and research foci of robotics-based STEM education: a systematic review from diverse angles based on the technology-based learning model
TL;DR: In this article , a systematic review examined the role of robotics and research trends in STEM education and found that technology was the predominant robotics-based STEM discipline in the R-STEM studies and project-based learning was the most frequently employed learning strategy in robotics related STEM research.
The Interplay Between Mathematical and Computational Thinking in Primary School Students’ Mathematical Problem-Solving Within a Programming Environment:
Zhihao Cui,Oi-Lam Ng +1 more
TL;DR: The challenges experienced by a group of Primary 5 to 6 (age 12–14) students as they engaged in a series of problem-solving tasks through block-based programming were analysed according to a taxonomy focusing on the presence of computational thinking elements in mathematics contexts.
49
Pre-Service Teacher’s Use of Block-Based Programming and Computational Thinking to Teach Elementary Mathematics
Cory Gleasman,ChanMin Kim +1 more
- 01 Apr 2020
TL;DR: In this paper, a cross-comparative case study that includes a convergent, mixed-methods design examines how block-based coding and computational thinking for conceptual mathematics (B2C3Math) facilitated ten pre-service teachers' connections made at a large southeastern US university.
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An exploratory study of pre-service teachers’ computational thinking and programming skills
TL;DR: In this article, a qualitative case study was designed to explore pre-service teachers' computational thinking and programming skills in an educational technology course in which block-based programming was used.
29
References
The Impact of Improving Debugging Skill on Programming Ability
TL;DR: It is claimed that incorporating students’ most common errors in a form of debugging exercise will improve their ability to program.
15
Debugging by skilled and novice programmers
Leo Gugerty,Gary M. Olson +1 more
- 01 Apr 1986
TL;DR: Two experiments investigated expert-novice differences in debugging computer programs and found that for these simple programs, experts superior debugging performance seemed to be due primarily to their superior ability to comprehend the program.
Comparing the Effectiveness of Online Learning Approaches on CS1 Learning Outcomes
Michael J. Lee,Amy J. Ko +1 more
- 09 Aug 2015
TL;DR: It is suggested that discretionary online educational technologies can successfully teach novices introductory programming concepts (to a degree) within a few hours when explicitly guided by a curriculum.
Methods and tools for exploring novice compilation behaviour
Matthew C. Jadud
- 09 Sep 2006
TL;DR: Over the course of two years, first-year university students learning to program in Java are observed, collecting and studying thousands of snapshots of their programs from one compilation to the next.