Journal Article10.1007/BF01888715
Data parallel volume-rendering algorithms for interactive visualization
Peter Schröder,Wolfgang Krüger +1 more
13
TL;DR: This paper compares two algorithms for volume raytracing in a data-parallel framework: a shearing technique and a line-drawing technique that are primarily distinguished by the level of parallelism they exploit.
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Abstract: The increasing availability of parallel computing platforms has led to the development of parallel volume-rendering algorithms. In the present paper we compare two algorithms for volume raytracing in a data-parallel framework: a shearing technique and a line-drawing technique. The two algorithms are primarily distinguished by the level of parallelism they exploit. Both algorithms have been implemented on the Connection Machine CM2 massively parallel computer and execute at speeds suitable for interactive volume-rendering applications. Since considerable floating-point resources are available on the CM2, we have used rendering algorithms based on transport theory. In the second part of the paper we examine some of the tradeoffs involved between image quality and rendering speed when using high-fidelity rendering algorithms.
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Citations
Parallel rendering
Thomas W. Crockett
- 01 Apr 1995
TL;DR: This article provides a broad introduction to the subject of parallel rendering, encompassing both hardware and software systems, and examines the different types of parallelism and how they can be applied in rendering applications.
51
Research issues in volume visualization
TL;DR: There are eight major research issues in volume visualization: volume graphics, volume rendering, transform coding of volume data, scattered data, enriching volumes with knowledge, segmentation, real-time rendering and parallelism, and special purpose hardware.
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Interactive volume rendering of large fields
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32
Differential coding scheme for efficient parallel image composition on a PC cluster system
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TL;DR: This paper presents an image coding scheme that reduces the communication time in parallel image composition by effective compression of non-blank pixels and load balancing and shows that the worst frame rate of all viewing parameters can greatly be improved by the proposed coding scheme.
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A Survey of Parallel Algorithms for Graphics and Visualization
Scott Whitman
- 01 Jan 1996
TL;DR: This chapter provides an overview of parallel rendering algorithms for visualization using SIMD and MIMD computers and guides the reader through the latest techniques to provide a background for future development and research.
14
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Robert Drebin,Loren C. Carpenter,Pat Hanrahan +2 more
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