Patent
Crowd noise analysis
Hammer Stephen C,Christopher E. Holladay,William D. Morgan +2 more
- 04 Jun 2007
33
TL;DR: In this paper, an audio stream containing crowd noise from an event (e.g., sporting event, political rally, religious gathering, etc) is captured and time coded and normalized based on geography and processed to remove undesired artifacts and to identify a set (at least one) of highlights.
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Abstract: The present invention generally provides a way to analyze crowd noise to identify “highlights” or the like. Specifically, an audio stream containing crowd noise from an event (e.g., sporting event, political rally, religious gathering, etc) is captured (e.g., using microphones) and time coded. The audio stream is normalized based on geography and processed to remove undesired artifacts and to identify a set (at least one) of highlights. Based on at least one threshold, at least one highlight is selected from the set of highlights.
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Citations
Patent
Method, apparatus and computer program product for gathering and presenting emotional response to an event
Arto Lehtiniemi,Antti Eronen,Juha Henrik Arrasvuori,Jukka Holm +3 more
- 11 Jun 2013
TL;DR: In this article, the authors present a method for gathering and presenting emotional response to an event in the form of an emotional response timeline, which may include one or more of a heart rate, a facial expression, a vocalization, or a facial flush.
47
Patent
Participant rewards in a spectating system
Christopher Paul Dury,David Hendrik Verfaillie,Hok Peng Leung,Patrick Gilmore,Ethan Zane Evans,Michael Anthony Willette,Collin Charles Davis,Richard Bantegui,Francis Xavier Surjo-Subagio,Michael Anthony Frazzini,Michael Martin George +10 more
- 30 Jun 2015
TL;DR: In this article, a spectating system that leverages game metadata and/or broadcast metadata to provide rewards to or otherwise acknowledge participants in broadcasts is presented, where participants select or vote on other participants to receive rewards.
40
Patent
Game effects from spectating community inputs
Rohit Garg,Ethan Zane Evans,David Hendrik Verfaillie,Patrick Gilmore +3 more
- 30 Jun 2015
TL;DR: A spectating system that generates game inputs based on spectating inputs and provides the game inputs to game systems according to an application programming interface (API) is described in this article.
37
Patent
Spawning new timelines during game session replay
Michael Martin George
- 27 Jun 2014
TL;DR: In this paper, a game system in which game sessions involving one or more players may be recorded and saved as game records is presented. But the game system does not provide a static replay of the game session, instead, it allows multiple players to step into and assume control of respective game characters at any point during the replay of game sessions.
35
Patent
Spectator interactions with games in a specatating system
David Hendrik Verfaillie,Hok Peng Leung,Patrick Gilmore,Ethan Zane Evans,Michael Anthony Willette,Christopher Paul Dury,Collin Charles Davis,Richard Bantegui,Francis Xavier Surjo-Subagio,Michael Anthony Frazzini,Michael Martin George +10 more
- 30 Jun 2015
TL;DR: In this article, a spectating system that generates game inputs based on spectator inputs and interactions, and provides the game inputs to game systems according to an application programming interface (API).
29
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62