Proceedings Article10.1109/CBMS.2011.5999138
Controller-free exploration of medical image data: Experiencing the Kinect
Luigi Gallo,Alessio Pierluigi Placitelli,Mario Ciampi +2 more
- 27 Jun 2011
- pp 1-6
274
TL;DR: An open-source system for a controller-free, highly interactive exploration of medical images is presented by using a Microsoft Xbox Kinect as the only input device, which is suitable for use in operating rooms, where non-sterilizable devices cannot be used.
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Abstract: In this paper, an open-source system for a controller-free, highly interactive exploration of medical images is presented. By using a Microsoft Xbox Kinect™ as the only input device, the system's user interface allows users to interact at a distance through hand and arm gestures. The paper also details the interaction techniques we have designed specifically for the deviceless exploration of medical imaging data. Since the user interface is touch-free and does not require complex calibration steps, it is suitable for use in operating rooms, where non-sterilizable devices cannot be used.
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Citations
Hyper-parameter tuned light gradient boosting machine using memetic firefly algorithm for hand gesture recognition
TL;DR: In this article, a Lightboost based Gradient boosting machine (LightGBM) is proposed for efficient hand gesture recognition, where hyper-parameters of the LightGBM are optimized with an improved memetic firefly algorithm.
38
Multi-Kinect Tracking for Dismounted Soldier Training
Brian M. Williamson,Joseph J. LaViola,Tim Roberts,Pat Garrity +3 more
- 01 Jan 2012
TL;DR: This paper shows that several Kinects coupled with inference algorithms can produce a much better tracked representation as users move around, expanding the viability of low cost commercial solutions to Soldier training in complex virtual environments.
Simultaneous categorical and spatio-temporal 3D gestures using Kinect
Ali Bigdelou,Tobias Benz,Loren Schwarz,Nassir Navab +3 more
- 04 Mar 2012
TL;DR: A novel gesture recognition technique for skeletal input data that simultaneously allows for categorical and spatio-temporal gestures and can learn gestures that are most appropriate for the user from examples is proposed.
34
Low-Cost Augmented Reality Systems via 3D Point Cloud Sensors
Alessio Pierluigi Placitelli,Luigi Gallo +1 more
- 28 Nov 2011
TL;DR: The typical pipeline of AR applications is examined and the potential simplifications derived from the use of such devices during the calibration and registration steps, which are the most computationally expensive and time consuming, are explored.
34
Eyes-free interaction with free-hand gestures and auditory menus
Raine Kajastila,Tapio Lokki +1 more
TL;DR: A user study of interoperable auditory and visual menus, in which control gestures remain the same in the visual and the auditory domain, suggests that auditory menus can potentially provide a fast and desirable interface to control devices with free-hand gestures.
34
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