Patent
Computerized clothing designer
William C. Beavin
- 27 Dec 1993
161
TL;DR: In this article, a computer system receives data describing fabric characteristics such as weave pattern, frictional characteristics, average fibers per strand, strand wear characteristics, and elasticity from the user.
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Abstract: A computer system receives data describing fabric characteristics such as weave pattern, frictional characteristics, average fibers per strand, strand wear characteristics, and elasticity Fabric colors and patterns are also inputs Data describing an individual's physical characteristics such as dimensions and complexion are input into the computer system's memory Digitized photographs of an individual may be mapped over a three dimensional image tailored to that individual's dimensions Garment models are placed over the three dimensional images, which reflect the inputted fabric characteristics and color patterns The fit is tailored to match the three dimensional model, and shown graphically on the computer display device The three dimensional model moves as the individual would move, such as raising the arms, bending, walking, or running Motion inputs may come from prerecorded maneuver data, or user input through such means as computer keyboard, mouse, joystick, or other interaction devices such as body position sensors worn by the user to accurately input individual range of motion data Friction between the individual and the fabric is monitored, as well as between areas of fabric rubbing on fabric, and shown graphically as a hot spot User interaction to adjust the garment dimensions can be applied to adjust for the binding The fabric model is affected by the motion through stretching and friction Fabric conditions, such as temperature, moisture content, foreign objects, and fabric defects can be modified, and the fabric model indicating that fabric's response may be observed as the three dimensional model moves through normal ranges of motion Fabric characteristics such as color and pattern may be modified dynamically, so that the user may observe different garments The three dimensional model can be made to move in slow motion, real-time, or faster than real-time to observe results After the user is satisfied with the garment design, it is stored in computer memory, and can be presented in the form of a printed pattern to be placed over the chosen fabric and assembled into an actual garment, or a set of control outputs to an automated cutting machine may directly control cutting the garment's required pieces of fabric to construct the accurately tailored garment
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Citations
Patent
System and method for fashion shopping
Andrea Rose
- 07 Oct 1997
TL;DR: In this article, a method for manual fashion shopping and electronic fashion shopping by a customer using a programmed computer, CD-ROM, television Internet or other electronic medium such as video is presented.
418
Patent
System and method for simulation of virtual wear articles on virtual models
Avihay Feld,Noam Nevo,Eldar Cegla +2 more
- 21 Feb 2002
TL;DR: In this article, a system and method for designing a wear article for an object comprises providing a virtual three-dimensional model of the object, including first data representing three dimensions of the objects, and second data representing at least one physical property of the material type.
270
Patent
Computer implemented methods and systems for generating virtual body models for garment fit visualisation
Tom Adeyoola,Nick Brown,Nikki Trott,Edward Herbert,Duncan Robertson,Jim Downing,Nicholas P. J. Day,Robert Boland,Tom Boucher,Joseph A Townsend,Edward Clay,Tom Warren,Anoop Unadkat,Yu Chen +13 more
- 21 Jan 2016
TL;DR: In this article, a virtual body model of a person is created with a small number of measurements and a single photograph, combined with one or more images of garments, which can be used for visualizing photo-realistic fit visualizations of garments.
269
Patent
Virtual dressing over the internet
Ehud Rom
- 28 Oct 1998
TL;DR: In this paper, a method and a system for displaying garments over the Internet as though th garments were being draped over the body of a user is presented, where critical points within the volume of the article of clothing are adjusted to match the critical points of the image of the body body of the user, such that the spatial configuration of the clothing matches the configuration which would be adopted if the user was actually wearing the clothing.
182
Patent
Programmable computer graphic objects
Eyal Gever,Nir Hermoni,Orit Bergman,Gil Tayar,Eilon Reshef,Doron Gill,Addy Feuerstein,Yaron Caneti,Roy Oppenheim,Eran Etam,Zohar Shpeizer,Yoav Borer,Eyal Livine,Ruth Kikin,Oren Zuckerman,Ron Kaas +15 more
- 13 Mar 1997
TL;DR: In this article, a method for producing an animation sequence on a graphic display driven by a computer, including defining an object that includes a geometrical description of an animated character and characteristics of social behavior of the character, is presented.
175
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Halim Slilaty
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TL;DR: In this paper, a method for generating custom clothing dimensions is described, where data represents a set of measurements defining a subject's body size and shape, subject's clothing style and preference, and the subject's physical characteristics.
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Patent
Biological image formation aiding system and biological image forming method
Ryozo Takeuchi,Masao Yanaka,Ken-ichi Anjyo,Yoshiaki Usami,Munetoshi Unuma,Akio Yajima,Tsuneya Kurihara,Joji Nishiyama,Tomoyuki Miyata,Hiroaki Takatsuki +9 more
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76
Patent
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