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Computer animation
Nadia Magnenat Thalmann,Daniel Thalmann +1 more
- 01 Jan 1985
203
TL;DR: Computer animation is a natural way of visualizing the results obtained from the simulation and helps to understand physical laws by adding motion control to data in order to show their evolution over time.
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Abstract: Introduction The main goal of computer animation is to synthesize the desired motion effect which is a mixing of natural phenomena, perception and imagination. The animator designs the object's dynamic behavior with his mental representation of causality. He/she imagines how it moves, gets out of shape or reacts when it is pushed, pressed, pulled, or twisted. So, the animation system has to provide the user with motion control tools able to translate his/her wishes from his/her own language. Computer animation methods may also help to understand physical laws by adding motion control to data in order to show their evolution over time. Visualization has become an important way of validating new models created by scientists. When the model evolves over time, computer simulation is generally used to obtain the evolution of time, and computer animation is a natural way of visualizing the results obtained from the simulation.
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Citations
Adaptive Locomition of a Multilegged Robot over Rough Terrain
R. B. Mcghee
- 01 Jan 1979
TL;DR: In this article, an extension of the present theory of limb coordination for such machines to the case in which the terrain includes regions not suitable for weight-bearing and which must consequently be avoided by the control computer in deciding when and where to successively place the feet of the vehicle.
378
Modeling Crowd and Trained Leader Behavior during Building Evacuation
Nuria Pelechano,Norman I. Badler +1 more
TL;DR: This article considers animating evacuation in complex buildings by crowds who might not know the structure's connectivity, or who find routes accidentally blocked.
Patent
Method and apparatus for providing translucent images on a computer display
Michael L. Gough,Joseph J. MacDougald,Gina Venolia,Thomas S. Gilley,Greg M. Robbins,Daniel J. Hansen,Abhay Oswal +6 more
- 05 Jun 2002
TL;DR: In this paper, a method and apparatus for producing a translucent image over a base image created on the display screen of a computer system by a selected first application program, and conducting image operations either on the base image generated by the selected application program with reference to the translucent image produced, or conducting image operation on the translucent output of the second application program.
239
From early virtual garment simulation to interactive fashion design
TL;DR: An extensive review of the evolution of these techniques made in the last decade to bring virtual garments to the reach of computer applications not only aimed at graphics, but also at CAD techniques for the garment industry is performed.
Dynapack: space-time compression of the 3D animations of triangle meshes with fixed connectivity
Lawrence Ibarria,Jaroslaw R. Rossignac +1 more
- 26 Jul 2003
TL;DR: Two extrapolating spacetime predictors are introduced: the ELP extension of the Lorenzo predictor, developed originally for compressing regularly sampled 4D data sets, and the Replica predictor, which is a perfect predictor for portions of the animation undergoing pure translations.
171
References
•Book
The Fractal Geometry of Nature
Benoit B. Mandelbrot
- 01 Jan 1982
TL;DR: This book is a blend of erudition, popularization, and exposition, and the illustrations include many superb examples of computer graphics that are works of art in their own right.
26.1K
Flocks, herds and schools: A distributed behavioral model
Craig W. Reynolds
- 01 Aug 1987
TL;DR: In this article, an approach based on simulation as an alternative to scripting the paths of each bird individually is explored, with the simulated birds being the particles and the aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course.
Fractals: Form, Chance, and Dimension.
TL;DR: A condition is the on that will make you feel that you must read as mentioned in this paper, which is the condition that makes us feel that reading is a need and a hobby at once.
2.2K
•Book
An improved illumination model for shaded display
Turner Whitted
- 01 Dec 1988
TL;DR: In this article, a tree of "rays" extending from the viewer to the first surface encountered and from there to other surfaces and to the light sources is used to calculate the intensity of the light received by the viewer.
1.9K
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