Journal Article10.1145/514236.514265
Collaborative augmented reality
Mark Billinghurst,Hirokazu Kato +1 more
TL;DR: Blending reality and virtuality, these interfaces let users see each other, along with virtual objects, allowing communication behaviors much more like face-to-face than like screen-based collaboration.
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Abstract: Blending reality and virtuality, these interfaces let users see each other, along with virtual objects, allowing communication behaviors much more like face-to-face than like screen-based collaboration.
read more
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Citations
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
Feng Zhou,Henry Been-Lirn Duh,Mark Billinghurst +2 more
- 15 Sep 2008
TL;DR: This paper reviews the ten-year development of the work presented at the ISMAR conference and its predecessors with a particular focus on tracking, interaction and display research, providing a roadmap for future augmented reality research.
Augmented Reality: An Overview and Five Directions for AR in Education
TL;DR: AugAugmented Reality (AR) is an emerging form of experience in which the Real World (RW) is enhanced by computer-generated content tied to specific locations and/or activities as mentioned in this paper.
Virtual object manipulation on a table-top AR environment
Hirokazu Kato,Mark Billinghurst,Ivan Poupyrev,K. Imamoto,Keihachiro Tachibana +4 more
- 01 Oct 2000
TL;DR: This work describes an accurate vision-based tracking method for table-top AR environments and tangible user interface (TUI) techniques based on this method that allow users to manipulate virtual objects in a natural and intuitive manner.
Augmented Reality: An Overview and Five Directions for AR in Education
Steve Chi-Yin Yuen,Gallayanee Yaoyuneyong,Erik Johnson +2 more
- 31 Dec 2011
TL;DR: An overview of AR is offered, recent AR developments are examined, the impact of AR on society is explored, and the implications of AR for learning and education are evaluated.
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Augmented reality: Research agenda for studying the impact of its media characteristics on consumer behaviour
TL;DR: Media characteristics of interactive technologies are studied and to which extent they are indicative of current AR commercial apps are shown and potential media effects of AR on consumer behaviour are discussed.
537
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