Journal Article10.1016/0031-3203(89)90064-2
A simple vision algorithm for 3-D position determination using a single calibration object
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TL;DR: In this paper a new method to determine the arbitrary 3-D location and orientation of a calibration object relative to the camera is presented and a Mitsubishi RM-101 robot arm is shown to be guided by the vision system to grasp the object.
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About: This article is published in Pattern Recognition. The article was published on 01 Jan 1989. The article focuses on the topics: Data cube & Cube mapping.
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Citations
Knowledge-guided visual perception of 3-D human gait from a single image sequence
Zen Chen,Hsi-Jian Lee +1 more
- 01 Mar 1992
TL;DR: A computer vision method is presented to determine the 3-D spatial locations of joints or feature points of human body from a film recording the human motion during walking with a unique gait interpretation selected by an optimization algorithm.
•Journal Article
A Recursive Approach to Space Resection Using Straight Lines
TL;DR: An approach using straight lines as features to solve the photogrammetric space resection problem is presented in this article, where an explicit mathematical model relating straight lines, in both object and image space, is used.
47
A Photogrammetric Method for Single Image Orientation and Measurement
TL;DR: In this paper, a photogrammetric method for determining the dimensions of flat surfaces, such as billboards, based on a single digital image was presented. But the accuracy of the proposed method was within a relative error of about 1 percent in areas and distances in the object space.
35
Camera calibration for three-dimensional measurement
Min-Hong Han,Sangyong Rhee +1 more
TL;DR: The proposed method uses simple equations to determine the angles of pan, tilt, and swing, as well as the distance from the camera to the reference point in a world coordinate system.
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Computing location and orientation of polyhedral surfaces using a laser-based vision system
D.C. Tseng,Zen Chen +1 more
- 01 Dec 1991
TL;DR: A system for determining the 3-D location and orientation of polyhedral surfaces is proposed and experiments indicate that the method is accurate and stable.
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References
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Fundamentals of interactive computer graphics
James D. Foley,Andries van Dam +1 more
- 01 Jan 1982
TL;DR: The foundations of interactive computer graphics are studied in detail in the second part of this monograph on computer graphics theory andUX.
2.2K
Disparity Analysis of Images
TL;DR: An algorithm for matching images of real world scenes is presented, which quickly converges to good estimates of disparity, which reflect the spatial organization of the scene.
Computational Stereo
TL;DR: The criteria that are important for evaluating the effectiveness of various computational stereo techniques are presented and a representative sampling of computational stereo research is provided.
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