Proceedings Article10.1109/SYNASC.2006.8
A Parallel Algorithm for Rendering Huge Terrain Surfaces
Norbert Somosi,Dana Petcu +1 more
- 26 Sep 2006
- pp 274-278
7
TL;DR: A hybrid algorithm that combines the parallel sort last and the sequential GeoMipMapping rendering algorithms is described, which is efficient for real time parallel rendering of complex terrain models.
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Abstract: In this short report we present an efficient way for real time parallel rendering of complex terrain models. We describe a hybrid algorithm that combines the parallel Sort Last and the sequential GeoMipMapping rendering algorithms. Tests on a cluster of workstations are also reported.
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Citations
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- 01 Sep 2007
TL;DR: This paper presents a state-of-the-art of the whole platform and exposes the novelty elements that distinguish it from other similar approaches.
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Satellite Image Processing on a Grid-Based Platform
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Curriculum vitae & List of publications
Dana Petcu
- 01 Jan 2012
TL;DR: University Institute Home Computer Science Department Institute e-Austria Timisoara Faculty of Computer Science and Engineering, University ofTimisoara, Romania www.ieat.ro
4
A Parallel Rendering Algorithm for Large-Scale Terrain
TL;DR: This paper uses JPEG lossy compression to process image data to be transmitted, and uses effective synchronization mechanism between two nodes, so as to further improve system efficiency.
1
Boolean Expression Simplification and Parallel Sort Network Validation
王德才,徐建国,吴哲辉,罗永亮,王传民 +4 more
TL;DR: A Boolean expression simplification algorithm is proposed for parallel sorting network validation, utilizing [0,1] theory and Boolean function characteristics, enabling automatic generation and simplification of Boolean expressions for network analysis and optimization.
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