Proceedings Article10.1145/800250.807480
A linear time exact hidden surface algorithm
Wm. Randolph Franklin
- 01 Jul 1980
- Vol. 14, Iss: 3, pp 117-123
56
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References
Algorithms for Reporting and Counting Geometric Intersections
TL;DR: Algorithms that count the number of pairwise intersections among a set of N objects in the plane and algorithms that report all such intersections are given.
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Texture and reflection in computer generated images
James F. Blinn,Martin E. Newell +1 more
TL;DR: Extensions of this algorithm in the areas of texture simulation and lighting models are described, including extensions of the parametrization of a patch which defines a coordinate system which is used as a key for mapping patterns onto the surface.
A Characterization of Ten Hidden-Surface Algorithms
TL;DR: The paper shows that the order of sorting and the types of sorting used form differences among the existing hidden-surface algorithms.
927
Hidden surface removal using polygon area sorting
Kevin Weiler,Peter Atherton +1 more
- 20 Jul 1977
TL;DR: In this paper, a polygon hidden surface and hidden line removal algorithm is presented, which recursively subdivides the image into polygon shaped windows until the depth order within the window is found.
Hidden surface removal using polygon area sorting
WeilerKevin,AthertonPeter +1 more
TL;DR: A polygon hidden surface and hidden line removal algorithm is presented that recursively subdivides the image into polygon shaped windows until the depth order within the window is found.