Journal Article10.1109/MCG.1984.275906
A Comprehensive Light-Source Description for Computer Graphics
103
TL;DR: For realistic simulation it is necessary to thoroughly define and describe light-source characteristics, especially the light- source geometry and the luminous intensity distribution.
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Abstract: For realistic simulation it is necessary to thoroughly define and describe light-source characteristics?especially the light-source geometry and the luminous intensity distribution.
read more
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Citations
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A reflectance model for computer graphics
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TL;DR: In this paper, the spectral energy distribution of the reflected light from an object made of a specific real material is obtained and a procedure for accurately reproducing the color associated with the spectrum is discussed.
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Patent
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TL;DR: Disclosed as mentioned in this paper is a modeling and control system for creating lighting designs off-line and for controlling on-line the operation of the actual lighting systems producing those designs using a programmable computer.
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References
Illumination for computer generated pictures
TL;DR: Human visual perception and the fundamental laws of optics are considered in the development of a shading rule that provides better quality and increased realism in generated images.
•Book
An improved illumination model for shaded display
Turner Whitted
- 01 Dec 1988
TL;DR: In this article, a tree of "rays" extending from the viewer to the first surface encountered and from there to other surfaces and to the light sources is used to calculate the intensity of the light received by the viewer.
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A Reflectance Model for Computer Graphics
TL;DR: In this article, the spectral energy distribution of the reflected light from an object made of a specific real material is obtained and a procedure for accurately reproducing the color associated with the spectrum is discussed.
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An improved illumination model for shaded display
TL;DR: Consideration of all of these factors allows the shader to accurately simulate true reflection, shadows, and refraction, as well as the effects simulated by conventional shaders.
•Book
A reflectance model for computer graphics
Robert L. Cook,Kenneth E. Torrance +1 more
- 01 Dec 1988
TL;DR: In this paper, the spectral energy distribution of the reflected light from an object made of a specific real material is obtained and a procedure for accurately reproducing the color associated with the spectrum is discussed.
1.4K