Journal Article10.1145/2480741.2480751
3D Virtual worlds and the metaverse: Current status and future possibilities
TL;DR: In this article, the authors describe the current status and needed developments in order to achieve a functional Metaverse and consider factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal.
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Abstract: Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current status and needed developments in order to achieve a functional Metaverse are described. Factors that support the formation of a viable Metaverse, such as institutional and popular interest and ongoing improvements in hardware performance, and factors that constrain the achievement of this goal, including limits in computational methods and unrealized collaboration among virtual world stakeholders and developers, are also considered.
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Citations
The Metaverse: Surveillant Physics, Virtual Realist Governance, and the Missing Commons
TL;DR: In this paper , the authors argue that there are value and design-based problems in current ambitions for the Metaverse and propose two notions to address harms and data protection: surveillant physics and virtual realist governance.
Multi-Functional Triboelectric Nanogenerators on Printed Circuit Board for Metaverse Sport Interactive System
Yongsheng Zhu,Tianming Zhao,Fengxin Sun,Changjun Jia,Hui Ye,Yawei Jiang,Kuo Wang,Chao-Chuan Huang,Yan Nan Xie,Yupeng Mao +9 more
TL;DR: In this article , a Metaverse sport interactive system based on triboelectric nanogenerators has been developed, which realizes a real-time interaction among human beings, devices, and the internet.
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The Age Beyond Sports: User Experience in the World of Metaverse
G. Demir,Metin Argan,Halime Dinç +2 more
TL;DR: In this paper , the authors investigated the opinions of the participants who experienced the Nikeland sports game, which is the initiative of the Nike sports brand in the metaverse, and obtained results that the concepts of sports and metaverse are not far from each other and that the sports brands in the Metaverse will increase.
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Metaverse and Human-Computer Interaction: A Technology Framework for 3D Virtual Worlds
Yuying Wang,Keng Siau,Le Wang +2 more
TL;DR: In this paper , the authors put forward a technology framework of metaverse from a macro perspective to discuss technical support for realizing the vision of large-scale and massive human-computer interaction in metaverse.
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Human-Centered Interaction in Virtual Worlds: A New Era of Generative Artificial Intelligence and Metaverse
Yuying Wang,Wang Le,Keng Siau +2 more
TL;DR: The metaverse presents a new era of human-centered interaction in virtual worlds, encompassing a comprehensive framework of its nature, infrastructure, input/output technologies, and applications.
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