Proceedings Article10.1145/1120212.1120426
3D object recognition with motion
Geoffrey S. Hubona,Gregory W. Shirah,David G. Fout +2 more
- 22 Mar 1997
- pp 345-346
31
TL;DR: This extended abstract presents preliminary results of an experiment that explores the effects of stereoscopic and monoscopic viewing, and controlled and uncontrolled motion, on the accuracy and speed of visually comparing and matching solid and wire frame cube- and sphere-based objects presented on a computer screen.
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Abstract: This extended abstract presents preliminary results of an experiment that explores the effects of stereoscopic and monoscopic viewing, and controlled and uncontrolled motion, on the accuracy and speed of visually comparing and matching solid and wire frame cube- and sphere-based objects presented on a computer screen.
read more
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Citations
Visualizing object-oriented software in virtual reality
Jonathan I. Maletic,Jason Leigh,Andrian Marcus,G. Dunlap +3 more
- 12 May 2001
TL;DR: The paper describes a system, Imsovision, for visualizing object-oriented software in a virtual reality Environment and a visualization language (COOL) is defined that maps C++ source code to a visual representation.
What is 3D good for? A review of human performance on stereoscopic 3D displays
TL;DR: This work reviews the human factors-related literature on the task performance implications of stereoscopic 3D displays, in order to point out the specific performance benefits (or lack thereof) one might reasonably expect to observe when utilizing these displays.
96
Evaluating three-dimensional information visualization designs: a case study of three designs
Ulrika Wiss,David A. Carr,H. Jonsson +2 more
- 29 Jul 1998
TL;DR: It is found that the three information visualization designs have inherent problems when used for visualizing different data sets, and that certain tasks cannot be supported by the designs.
Supporting the evolution of a software visualization tool through usability studies
Andrian Marcus,D. Comorski,A. Sergeyev +2 more
- 15 May 2005
TL;DR: A usability study conducted with graduate and undergraduate computer science students, designed to evaluate the effectiveness of a software visualization tool named sv3D, and to provide necessary user data for the evolution of the system.
55
VR City: Software Analysis in Virtual Reality Environment
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- 01 Jul 2017
TL;DR: A new layouting algorithm is proposed that provides a higher level of detail and position the buildings according to the coupling between classes that they represent and allows us to visualize software metrics and source code modifications at the granularity of methods.
52
References
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Visualization of 3‐D computer‐aided design objects
TL;DR: Differences in subjects’ ability to discriminate between the shape of two 3‐D, perspective, computer‐aided design‐type (CAD‐type) objects were investigated for various levels of monocular coding techniques and the binocular cue stereopsis, indicating that interposition was the only depth cue that significantly enhanced subject performance.
23
Visualization of three-dimensional structure during computer-aided design
TL;DR: The objective of this research is to examine the effects of stereopsis on subjects’ ability to accurately transfer to, and retrieve from, long‐term memory spatial information about 3‐D objects; and visualize spatial characteristics in a quick and direct manner.
22
Evaluating stereo and motion cues for visualizing information nets in three dimensions
Colin Ware,Glenn Franck +1 more
TL;DR: Two experiments show that motion cues combined with stereo viewing can substantially increase the size of the graph that can be preceived, and structured 3D motion and stereo viewing both help in understanding, but that the kind of motion is not particularly important.